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« on: April 23, 2019, 06:06:41 pm »
I'll try making this work once I learn how the engine works... but I'm sharing it here so someone more experienced can try. Basically, allow us to pick up containers (at least crates, poorboxes, chests, and small ammocrates) while they're full. This would be useful for vehicle/cart storage. It could work like the backpacks in Fallout 1 & 2 did. Allowing players to compartmentalize and focusing on trade mechanics will encourage them to actually make and sell things to other players (this could even make Barter Grounds useful!). I haven't been playing long, but after a week of playing it's easy to see that the economy has little player interaction, maybe expand on that a bit?