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Messages - C.H.A.R.L.I.E

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31
Toxic Caves / Re: The Ultra Violence - International Faction
« on: July 04, 2015, 12:11:16 pm »
the best faction of the previous season.


32
very lame and stupid event + reward but ...

Tom Kazansky

33
Toxic Caves / Re: "Shitty" - Team PvP Event
« on: June 08, 2015, 06:28:46 pm »
any news?

34
Events & Competitions / Re: HINKLEY TEAM PVP EVENT
« on: May 31, 2015, 10:05:07 am »
I think a map like warehouse is better ... remember last tournament? Everyone was camping the rooms and docan had to scare people out with explosions ...

V15 is beeest

spawncamping the rope?

35
News and Announcements / Re: Changelog 28/05/2015
« on: May 28, 2015, 12:24:43 pm »
Changelog 28/05/2015

- Character will now stop running/walking when trying to use hex throw/shot without enough action points.
- Character will now stop running/walking when trying to use hex shot without ammo.



36
The Thunderdome / Re: Forum PvP
« on: May 25, 2015, 12:47:29 pm »
All schools have final exams in mai/june

... except for maybe holmskools

37
The Thunderdome / Re: Forum PvP
« on: May 25, 2015, 12:35:52 pm »
BSG isnt playing right now because of school and exams

We will be back in june probably

38
News and Announcements / Re: Changelog 06/05/2015
« on: May 09, 2015, 12:53:00 pm »
customboarder is really good feature  - is it possible to add multiple boarders ?

 for example ~cb1 15 ~cb2 35

39
News and Announcements / Re: Changelog 06/05/2015
« on: May 07, 2015, 01:55:20 pm »
- Added ~customborder or ~cb command.

40
Toxic Caves / Re: Pvp Movies & Screens
« on: May 06, 2015, 02:14:43 pm »

41
News and Announcements / Re: SERVER WIPE ANNOUNCED
« on: April 30, 2015, 04:34:04 pm »

- removed -1 AP cost bonus from crafted weapons = entirely removed -1 AP cost bonus, even from spawned items, it is replaced by +1 total AP bonus in case of spawned items.


And if +1 AP weapon is in offhand?

42
News and Announcements / Re: SERVER WIPE ANNOUNCED
« on: April 30, 2015, 01:51:19 pm »
[
please start looking at what is good for this game instead of what is good for your build just because this change is boost for other builds then your


Dont be silly and i play on all kinds of builds im just saying

once we see 309 hp nemean/dermal tanks and turbo plasma rifle rears its ugly head that BRD avenger build wont be so cool anymore

43
News and Announcements / Re: SERVER WIPE ANNOUNCED
« on: April 30, 2015, 11:39:45 am »
max level for last perk is atm 39 if i remember properly
I hope some Dev can confirm this

this change was really needed to see a more options for other builds then just 3 LG tanks, this will especially help to bursters (by burster i dont mean burster with full tank build but burster with brd or crits :D)

More options how? Only difference is burster gets 20 more hp (265 vs 245, 231 vs 211)

Problem with avenger brd this season was DT's getting really high near the end, because of implants and good stuff

New season will be the same, burster will be really strong early season, weak late season

i dont see how giving 20 hp to burster/taking 20 hp away from tanks will change anything?

44
News and Announcements / Re: SERVER WIPE ANNOUNCED
« on: April 30, 2015, 11:05:03 am »

You still should be able to take last perk on 29th level. I think requirement for Medic is that high so low INT characters have to choose which "delayed" perk they want. That way with 1 INT you can't take Medic+MRD+RTBE. Can't tell if Medic perk is worth it though.

It probably isnt worth it for most character because if u can only delay last perk to lvl 29, it means that this perk allso has a "hidden" cost of 2 SPECIAL points (you need 3 int for BROF + Medic).

This perk could be useful for a rocket tank, but since they usually roll with 1 int, taking 3 int just for medic isnt going to happen.

45
News and Announcements / Re: SERVER WIPE ANNOUNCED
« on: April 30, 2015, 10:40:53 am »
- Added on-head awareness for player characters (press F9 to enable/disable) and NPCs (press F7 to enable/disable)
Allways hated this fugly feature  :'( and it make focusing on targets in pvp more automatic since everyone can see whos low on HP, and it reduces a bit of teamplay elements (calling focus targets in TS)

- Added an ability to remove knockout effect with doctor skill (requires Medic perk)

This is great but maybe requirements for Medic is a bit high (175%)? In this case i would like to know if the last perk still can be taken at high levels (like 30-40), and how will this work with the reroll feature?

- Lifegiver now gives +40HP on first, +30HP on second, +20HP on third perk level (previously +20, +30, +40 HP respectively)

i think every character on the server now will have 261-266 hp  ;D

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