21
« on: December 27, 2018, 07:53:14 am »
Could just have "Hardcore" options.
"Salt" "Pepper" "Habanero" "Ghost Chile"
Each offering different levels of looting, death XP penalty, and XP bonus.
For example: at "Salt" level, +10% XP, you can be looted by other "Salt" category people, and lose no XP for that specific type of kill (being killed by other "Salt" people), and 10% less death xp penalties in general
"Pepper" - "Salt" PLUS: you get 10% XP bonus, but can be looted by ANY lv24+ char, and 10% less XP loss for ANY death.
"Habanero" - same as "Pepper" but extra 10% xp bonus, and can be looted by anyone who is also Habanero regardless of level, and another 10% reduction in death penalty.
"Ghost Chile" - Habanero but extra 10% xp bonus, and can be looted by Anyone, anytime. Plus another 10% reduction in death penalty.
Optional:
For each level there is a cumulative 10% chance for some items not being lost.
10-20-30-40%, applied to each item or item group.
Details: chosen at creation or daily reset? Allow changing modes once per week?