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1
Closed suggestions / Re: brahmin gate problemo THIS IS PROBLEM
« on: October 06, 2014, 07:47:58 am »
It applies to any door, not just the Brahmin gates.
Is it possible to set them up to just push you?

Well i got the idea that why not remove whole town reputation rape because youre standing at the door ?
Because if player is standing at door you can just push it off. (what looks like punching)

Well yes i just tried it myself with ALT char. you can push somebody to door, and then the guards starts rage.

So basiacly you can kill and rob players in places like  HUB whos afk and not receiving guardpunishment.
so it should be removed. or trollers read this and they learn something new. sooner or later.

2
Suggestions / Re: The max carry weight and picking up items.
« on: October 06, 2014, 07:29:46 am »

All im suggesting is that u can take items from loot menu like u can get them from ground, because if u have over 100% of weight u cant take from loot menu, because this hadnt been noticed when update came where u can carry 200%, so they kinda missed the part that it wont affect inventory.
Dropping and taking back like that is really complex and it could be easily fixed, im not going to drop items on ground where is other peoples ready to steal it.
and i cant drop my brahmins items at once, or but back loads of items at once by pressing CTRL D/G

Your reply is still quite insulting but i got ur point. i can drop items and collect them back.
But when i have full brahming stock and im going to town to change them to money and other items. i cant pick and drop and loot all time.
I was talking about picking up items from where shows up LOOT MENU. im not going to collect my all items from my tent once and putting them back one by one.
I cant loot items from my brahmin once, i cant put my items back to brahmin once.
Im talking about that u should be able take items from inventory menu like u can take from ground. this game haves some basics fucked up, and theyre small and easy to fix. so why not fix? and suggesting drop off topics like that is fucking insulting, i have played all fallouts 1-4 trought and know lots of this game, so dont think u can get some ego from looking my low posting numbers and putting useless replies like that. Everyones suggestions count and everyones ideas count, thats how u develop a good game, not with dictator attitude.
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Dude i hope you realise that if you played Fallout 1-4 as you mentioned then you would realise that this game has litle thing to do with fallout! not to mention there was no Fallout 4. About your problem again... this is something that has LOW priority! Not to mention how the hack do you know that it is easy to change it? Did you even try even once to actualy mod the fallout engins?
And lastly about my attitude.... my attitude was totaly neutral!I didn't looked any low position of yours lol.... If you have problem with my attitude i do suggest you to stop posting on forums cos realy soon a lot of troll will flame you to death, and yet a friendly advise!


PLEASE! stay at suggestion even i dont approve your vision.
And i didint know that Fallout; new vegas does not exist. <- now im not either staying at suggestion.
How bout we make BIG suggestion where players should stay at suggestion. suggestion about suggestions.
And i literally think, Fallout online IS fallout. even the weapons dont have same stats, or leveling system is different. So actually difference beetween this fallout and orginal fallout saga is all about numbers, not really gameplay FA 1-2, but theme stays, FA 1-2 and 3-4 maybe haves the 3d difference but still. same idea.
 Even at fallout 4 i can collect brock flowers overencunbered and loot bodies. but this game (because update what gave ur 200% opportunity) before MAXIUM capasity, that wont allow player to move anymore, you can collect objects from the ground mine and shit, but you cant loot. SO please dude hear my wish. Loot and pickup should have SAME OVERWEIGHT SYSTEM!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! <3

I played fa 1-4 and i realised that actually this game has to do with orginal saga. but hey, its pretty much optional question. you cant hate chocklate if you like it!

3
Suggestions / Re: The max carry weight and picking up items.
« on: October 06, 2014, 07:19:29 am »
You have 100% over weight. you cant take items from enemies when they die.
But if you shoot them to pieces with rocketlauncher  you can pick up the items from ground even you have over 100%

should it be just easier to loot items from body even u have 100%+ equipment,
or do u have to drop loads off stuff to ground all time because of this.

I know this is easy to fix. all it needs is less than two lines of data turning -False to -True
i could do it myself, but changing game data is hacking and its countet as cheating, so unless i want it to be legally part of game i rather leave it to developers. also if i change data of game myself. the game will fix it as updating itself or it wont launch at all. depends...

4
Toxic Caves / Re: The max carry weight and picking up items.
« on: October 06, 2014, 07:08:40 am »
All you are here is insulting my knowledge about game and its systems. so, what was point of this suggestion`? get game simpler and better step by step?
Really, because i didint approve idea to drop this case, you literally come here to fill this whole suggestion with shit and politics and even get me in it!
Like you say that i dont know enough about game and i lie about my knowledge because fallout new-vegas doesnt exist?

ANYONE with authority; please remove all comments that has anything do with my suggestion here.

5
Suggestions / Re: The max carry weight and picking up items.
« on: October 01, 2014, 05:06:08 pm »
Id rather give my number x ores from my brahim to tent inventory straight than wasting time dropping and collecting, 50x and 50x piece by piece. just take all and then put them to locker straight
off.

 ohh aint that much* press cow, press "you have to carry something for me" press the ore, set amount 50x, press offer. then throw it to inventory, by pressing the ore and setting value. and repeat . . . . . . .

6
Suggestions / Re: The max carry weight and picking up items.
« on: October 01, 2014, 04:36:28 pm »

All im suggesting is that u can take items from loot menu like u can get them from ground, because if u have over 100% of weight u cant take from loot menu, because this hadnt been noticed when update came where u can carry 200%, so they kinda missed the part that it wont affect inventory.
Dropping and taking back like that is really complex and it could be easily fixed, im not going to drop items on ground where is other peoples ready to steal it.
and i cant drop my brahmins items at once, or but back loads of items at once by pressing CTRL D/G

Your reply is still quite insulting but i got ur point. i can drop items and collect them back.
But when i have full brahming stock and im going to town to change them to money and other items. i cant pick and drop and loot all time.
I was talking about picking up items from where shows up LOOT MENU. im not going to collect my all items from my tent once and putting them back one by one.
I cant loot items from my brahmin once, i cant put my items back to brahmin once.
Im talking about that u should be able take items from inventory menu like u can take from ground. this game haves some basics fucked up, and theyre small and easy to fix. so why not fix? and suggesting drop off topics like that is fucking insulting, i have played all fallouts 1-4 trought and know lots of this game, so dont think u can get some ego from looking my low posting numbers and putting useless replies like that. Everyones suggestions count and everyones ideas count, thats how u develop a good game, not with dictator attitude.

7
Closed suggestions / Re: Implant Cap (2) or just remove from game
« on: October 01, 2014, 03:46:57 am »
i totally agree with whole topic,
how game and be role playing, classy, unique, if everybody is using same implant same builds and same weapons, and last thing will be who haves more luck and more support items with them. game should be skill based. and people should have all build that is charachteristic, not just common op guy what doesnt think about unique charachter, he thinks only about numbers and calculation and using it other numberheads on wastelands and yells those who have more unique build "that build sucks, go and create new charachter" problem just is that one who does this doesnt really have any charachter, he is just overgrown mantis with other mantises. also if we add more implants, would be awesome if there is loads of different implants for attack defence hp AP u name it. and because of this. there should be also able to buy implant remove surgery, so somebody cant make lifelong mistake. it will suck if u make mistake and that mistake stays u with like big ugly mole in ur face and u cant buy surgery because there aint one. you just have to "start beginning" or "kill yourself"
Starting beginning meaning creating another charachter or killyourself to stop playing at all. most dirty p2w games are just like that. they dont allow somebody make mistakes without paying.

How about making implants only for PvE ? there cant be Tank vs tank battles and who runs out first of stimpacks. or how about that hp perks stays ridicilous, BUT IF u have these perks. stim packs and other healing units FROM YOURSELF takes less effect. but u can have team like 1 fps 1 medic and 1 tank.

still. balance is MUST! , and allowing playres HAVE REAL CHARACHTER and FA = Stich meh !


Remove implant limit. you just can have one implant from each "class"

ATTRIBUTE IMPS: 4 implants max, but u can put +2 to one attribute. like raising luck 1-3 and str 6-8 and cap. yaddayadda
attack imps. 2 only and 1 each. accuracy loss via Range, +1 AP, 5% ranged dmg. 1hex aoe more from explosives. meleedmg yaddayaddayaa
def imps, only 1. 20% dmg resistance to your current damage resistance % like 10% gets 12% or lesswhatevar. hp 15, could be useful non-tank charachters, if tanks are too op and overpopular in pvp.
movement perks: free movement ap in turn based raises due loss of health points. in real time u become faster. yaddayadadadadad

Ultimate lvl100+ endgame implant for those who seeks to be mighty wastelander who everybody remembers
these imps u need something more than million caps or sowhatevar
 can take only one:
10k kills or (put value here) - (putvaluehere)% dmg (putvaluehere) bonus AP points. or crit change or PLAA.

(put value here) points of healing to other players (pvp and self deal dmg is excluded! in order to reduce cheating ) - Can revive DEAD PLAYERS! or 5 hex aoe aura that heals temmates inside it overtime 5% sec or sumting like that yaddaydaydaya

Then something for defense

8
Suggestions / The max carry weight and picking up items.
« on: September 30, 2014, 08:58:42 pm »
Okay, so almost everyone knows that after the update u can carry 200% of ur max weight before moving at all.
But problem is it. that if i have 150% equipment. i cant loot items from invetorys or from enemies. but i still can pick up items and mine ore or harvest materials from sources.

why cant update this to that u can pick up items from anywhere until 200%? or u can pick up items until zillionbillion but u cant move.

Problem is. u go to mining spot. collect stuff to 190% come back, get encounter. get nice drop. u have to weird compromisses. drop all loot to ground. collect suff u want. get back to dropped previos loot and take little less back. so u can collect over 100% items straight. but u cant collect over 100% from where opens the "loot menu". So is there reason why this is like this. or this just been unnoticed until now? if there is topic like this just put link up, i didint find it myself.

So this is suggestion and question same time.

9
Closed suggestions / Re: brahmin gate problemo THIS IS PROBLEM
« on: September 29, 2014, 03:56:49 pm »
I didint even know first why did i get "you have caused trouble in this town guards wont protect you"
its just wrong that new people do something mistakes like this that they cant noway of knowing and then they get shitload of trolling on top. i think it will make most new players ragequit and never playing game again.
another thing is doors that are so close to wall corner that u have to pixelhunt it, and  if u dont pixelhunt it soon enough, well same thing.
I think all players in protected areas should be noclip to each other, so players could freely walk small shops without crow, and in crow u cant move. and luckyli youre standing at the door.....

But seriosly MORE THAN 5 seconds. its like "dont do that!" "Do what?" "THATS IT WE DONT CARE ANYMORE!" then comes the troller season when enterin protected town where is other players is suicide. and how hard would be to newplayers to play game without having place like hub?

i think best solution would be that player cant simply stand at door / gate. he automaticly goes 1-2 steps onward from that position, and same thing when coming out.

10
Closed suggestions / brahmin gate problemo THIS IS PROBLEM
« on: September 29, 2014, 07:06:10 am »
Okay. just do something about hubs and other areas gates. when player stands there even 5 seconds. the guards will rage and stops protecting player anymore.

I just started playing the game. i tough i go shovel some shit to gain start... Well. i go to gate. open it. (well first time playing clicking correct spots with difference keyicons aint so easy, so in that time. was around 8 seconds. guards raged on me about not standing others way. then i noticed that they no longer defend me if other players do some noob trolling. so please
Could be imposibble if this will be changed so that people notice more greatly that u cant stand at gateway and MAKE IT LOT LONGER before guards will "abandon" your worth of life.
i saw this happen to many other new players. at instant when player stops moving at gate guards starts shouting at rapidfire and it wont take probaply less than 5secs when they ignore player.

most sarcastic part "youve caused problem in this town, guards wont protect you" -____- GOOD LUCK NEW PLAYERS YAY. just go dig up some shit and get noob trollers on u best way!

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