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Messages - ElSlayer

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1
Toxic Caves / [Top-notch Сasual Dating Verified Females]
« on: February 16, 2024, 02:05:19 pm »
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2
I would love to see FOnline: Tactics

3
Bugs / Re: Special Encounter Quest Some trees and woodsman is bugged.
« on: January 21, 2018, 10:29:20 am »
Same for Injured Brahmin SE.

4
Buy / Re: WTB Little Jesus
« on: December 22, 2017, 03:39:52 pm »
Once I've met a melee guy in the desert.
He had 38 hp and was blinded for one eye.
He was chased by two Deathclaws.
After saving his sorry ass from tearing a new hole I've noticed he was wearing Lil' Jesus.
I've asked about where did he obtained it. He answered something like
"Either I've found it in caves or as a quest reward. I can't remember exactly. I think there was a quest in Hub."
 
Just some rumors for ya :o

5
News and Announcements / Re: Changelog 05/01/2014
« on: January 09, 2014, 09:10:43 am »
10-50 min o0? why can we set 20-30 min instead of 10-50. Camping is very boring and I would prefer to have old sierra car every 10min instead of camping locker for 50min.
Nobody puts a gun to your head and make you camp there.

6
Toxic Caves / Re: The Pistoleros
« on: January 09, 2014, 09:08:05 am »
It's not a secret that most of our team is moving to another server very soon
Which one?

7
Closed suggestions / Re: Laser SMG
« on: December 30, 2013, 05:00:37 am »

8
Toxic Caves / Re: 27/12/2013 Xmas gifts giveaway!
« on: December 27, 2013, 10:32:15 pm »
71

9
News and Announcements / Re: Changelog 24/12/2013
« on: December 27, 2013, 10:31:16 pm »
stalker ;p
Hey! What you've done?!  :'(

10
News and Announcements / Re: Changelog 24/12/2013
« on: December 27, 2013, 09:20:48 pm »
Hey, look what I've found!  ;D

11
General Game Discussion / Re: First ever special encounter :D:D:D
« on: December 27, 2013, 09:08:00 pm »
Does LK affects chance of special encounter?

12
General Game Discussion / Re: Be careful at San Francisco.
« on: December 27, 2013, 09:06:08 pm »
Actually, that's a pretty nice idea...  8)

13
Closed suggestions / Re: Craft 5, Craft 10 buttons.
« on: December 27, 2013, 08:53:44 pm »
2. Each craft-able item should weigh less than the materials used to create it, so nothing spills onto the ground and no one is encumbered and has to discard their goods.
So basically you want materials to weight more or to increase amount of materials needed to match item's weight.
Is this necessary? I bet you'll be the first to whine about "crafting is ruined"

14
Nice one!  ;D

15
Game Help / Re: Slaves in guarded mines
« on: December 25, 2013, 09:04:56 am »
Same story happened to me twice at San Fran mine.

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