March 28, 2024, 05:43:24 pm
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Messages - Dank Anel

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1
yes its dead

2
Toxic Caves / Re: Rage Quitting: A How to Guide by BenKein [edited]
« on: October 19, 2017, 10:46:24 pm »



3
Toxic Caves / Re: Rage Quitting: A How to Guide by BenKein [edited]
« on: October 19, 2017, 09:22:07 pm »
70 players online in the evening says everything

4
River of Tears / Re: FOnline: Rage Quit
« on: October 18, 2017, 10:23:28 pm »
You guys don't have even balls to go without crying wow thats new low :D

Dev licker spotted again, even here  ;D

5
River of Tears / Re: FOnline Reloaded RANT
« on: October 17, 2017, 09:52:40 am »
Quote
no hex- easiest counter to hexbots plague, promote more teamplay less rambo and less exploiting idiotic ai of npc to burst in doorway or anything like that. Its Ok in my book, I will miss rambo hexing in NR and other shit but something for something. And less skill needed for it, hahaha thats biggest bullshit you like to say, teamplay is skill shooting close give around 2/3 of original one hex, yeah well lol you can't now onehex somebody who was little distracted damn son. One hex was always strange mechanic


Really Perteks? I dont know why guys like you are against 1hex, you werent good at it or are you against fun? I am surprised where's you suggestion to make no run in combat mode ( it will avoid hex boters, autoclickers !!!11111oneone). Maybe just move to TLA or requiem, becuase I really hate suggestions of guys who didnt play PvP much and have the most to say about current situation

6
The Thunderdome / Re: Pvp Movies & Screens
« on: October 08, 2017, 07:28:58 pm »












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Buy / WTB Super stimpaks, shit, barleys
« on: September 29, 2017, 07:23:47 pm »
PM me

8
Tools and Modifications / Re: FOnline Reloaded Character Planner
« on: September 21, 2017, 02:08:04 pm »
I don't mind. I'm surprised, for me that old one was so ugly I didn't want to go back to it ;p
New one is still unfinished, can't promise any ETA yet.

simple is much good.

9
Update for Session 3 will be done just after I download new client. Stay tuned.

UPD. Fixes and some new stuff added. Took three hours +\-. Changelog added.

love you

10
Closed suggestions / Re: delete TC free exp for offline/idle characters
« on: September 14, 2017, 07:25:57 pm »
Will militia fight when leaving a timed dynamite/C4?

idk, but if you attack any member of control faction in the rooms near sheriff militia will chase you even if they didnt see you

11
Closed suggestions / Re: delete TC free exp for offline/idle characters
« on: September 14, 2017, 06:42:53 pm »
- if they are afk then just go and kill them, you let them to take and keep control of town and then you complain about them getting exp when standing afk inside, what else should they do in that town, eh ?
- but being offline and getting exp because characters are not dissapearing anymore is a bit bullshit, i agree with that part


you really think that i have time to kill afk/offline players and fight militia instead of pvp? Nope.

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Closed suggestions / delete TC free exp for offline/idle characters
« on: September 14, 2017, 05:55:54 pm »
Now TC became free experiance for lazy factions, 90% of characters are afk/offline (off chars stay all day ingame) and get free experiance, I think it should be fixed.











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Toxic Caves / Re: Re: Season 3 Thoughts
« on: September 14, 2017, 04:13:06 pm »
I have no thoughts about nodrop, but deleting 1hex was not good idea for me. It makes PvP less variety.

And about other things, I see now full implanted characters and how much time passed? 3-4 weeks after wipe? Also guys in APA 3 days after restart shows that the "rare" stuff is too easy to find. For example from my experience in s2 ( I was one of the first who got most of them) implants were much harder to get, and it takes months to get all of them.

Only 1 apa on all server and best players secured it first; just like best players secured first faction after devs; and first to secure towns. (Khans)

No hex adds variety of its own; and makes melee at least possible; and milita stand a chance.

Get gud. No moar cry plz.

>cans
>best faction
" No moar cry plz" wut? I know you love nohex, its secure option for cans which cannot into it ( you never did). There's perk in your face and i dont think the 1hex is deleted, becuase of make them more possible. There is more militia in towns then it was if you didnt notice. You really want defend town between militia to makes PvE for your enemies instead of PvP? ofc there are options to lower damage against militia with 1hex, but I know you more enjoy licking devs ass.

14
General Game Discussion / Re: Season 3 Thoughts
« on: September 14, 2017, 10:33:18 am »
I have no thoughts about nodrop, but deleting 1hex was not good idea for me. It makes PvP less variety.

And about other things, I see now full implanted characters and how much time passed? 3-4 weeks after wipe? Also guys in APA 3 days after restart shows that the "rare" stuff is too easy to find. For example from my experience in s2 ( I was one of the first who got most of them) implants were much harder to get, and it takes months to get all of them.

15
General Game Discussion / Re: The Puppet Man (Final Boss)
« on: September 14, 2017, 10:26:50 am »
Do NPCs accumulate Poison Level or just get poison damage?
Swarm with companions/needlers...
I'd like to know that as well - how are needlers working nowadays? Is the poison stacking? And how does it work - is it a tick once a few seconds?

Tried it with fast shot. It's shit. 2% of poison every shot.

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