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Messages - Corosive

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News and Announcements / Changelog 08/05/2018
« on: May 08, 2018, 08:07:55 pm »
Hello, all you beautiful wastelanders! The server was updated on 08/05/2018. Below is the change log.

Changelog 08/05/2018

New Quests and Jobs:
- New campaign, "Day of the Wanderer" (Level 24+) - Start it by visiting your favorite fire, and collecting your thoughts
- Help a man find his kidnapped daughter - Junktown Skum Pitt (Level 12+) - written by Jarok ages ago - thanks!
- Join the Lonestar Collection Agency in Barter Grounds - gain points by doing combat jobs, exchange them for random blueprints
- Find Holy People/Wandering Lunatics in the wasteland and turn in Puppets for epic rewards!
- You can become a mutant now (+50 HP, +30 Carry Weight, +15 Radiation Resistance, +5 DR) - cannot be undone. Talk to Ban Chao in San Francisco

New locations:
Private (Level 24+):
- Vault 4 - start in Redding, speak to Widow Rooney
- Sky Tower - start in Den, speak to Fox

- La Grange, south of Reno.
- Pomona, spawnable using puppets
- L.A. Gold Reserve, spawnable via scaring a Regulator...

Other changes:
- Added basic campfire cooking  - requires 3 Meat, 1 Wood, 50% Outdoorsman
- Added experience gained for killing enemy faction player during Town Control - 50% of his lost experience points are divided among all alive, level 24+ players from killer's faction (and +10% bonus for killer)
- Jules sells hypos via "Say" command
- Changed some Telltale cooldowns and puppet rewards
- BoS mission's player limits removed (and many other player limits on locations as well)
- Added missing item descriptions, Laser SMG, Laser LSW, Fire Grenades, Polymers
- Car lockpick protection time increased from 2 minutes to 15
- Removed Medic perk from some critters
- Followers can wear black robe now

- Settlers are now working properly in Farms
- Postman Job bugfixes
- Fixed Junktown Ghouls Job, Barter Ground Vertibird Shooting, Vault Runner events
- Elevator bugs fixed
- Various maps fixes
- Fixed Far Go Scout job, and it's no longer repeatable
- Fixed Jenny Postman letter

Changelog 27/05/2018

- Followers can now attack other players (but companions will do so only in tents/bases).
- Hotels and houses disabled until complete rework of the feature.

General Game Discussion / Re: New session
« on: April 11, 2018, 10:36:27 pm »
So much inspiration to work on stuff *sarcasm*. You guys are soooooo motivating.

General Game Discussion / Re: Season 3 Thoughts
« on: February 22, 2018, 02:15:41 pm »
You know... we have source available for Season 1 + 2. Have you considered making your own server? There are many others. If they aren't popular by now, then clearly their design and ideas are not very popular. Since the release of Season 3, I have not seen a single new server trying to make FOnline Great Again! What gives? Methinks that most people's opinion on what makes a good FOnline server is simply wrong, or else they'd be wayyyy more popular servers outside of the mainstream ones like Reloaded.

Keep bitching though, maybe someday your efforts will produce something new? Until then, suck it up, and enjoy Season 3! New content coming soon! All news is usually talked about over Discord, and not the forums. So if you're out of the loop on upcoming planned features I will not be surprised why!

Yes! We have talked about so many new and planned features, we even have a Trello! But you probably didn't know that, did you? I bet you guys haven't even played 75% of the new content either. Enjoy your tears :)

« on: February 22, 2018, 01:59:49 pm »
This is not a very thoughtful post. Forums are rarely visited due to the lack of quality posting. If you would like to complain, please come over to Discord. You are also free to NOT play the game. Nobody said you HAD to. Have a great day.

Toxic Caves / Re: Sheilds.
« on: February 22, 2018, 01:56:24 pm »
Nice shield :) But I don't think it would fit into FOnline. Maybe adding portable barricades would work better. But then again, a shield item that helps cut damage in half, or by a 1/3 at the cost of high crafting costs, and fast deterioration might be interesting.

I could see an item designed to stop at least 1 attack on the character, and then breaking. That might work out, but then again, people would just carry 10 of them, right? Unless they were super heavy.

Game Help / Re: Bulk orders
« on: February 22, 2018, 01:33:08 pm »
Hub: Police Station, Foundry in Old Town, Tanner in Old Town, Kali Kalune near Northern Entrance, left side building. (4)

Junktown: Casino Boss, Helmet buyer in Tent in middle of town, right side, Raider Gear in tent near southern entrance, right side. (3)

NCR: Tent behind the exterior vendor near entrance, Condom buyer on far left near pens, Ratchet takes Junk, (3)

San Francisco: Numerous. Maybe like 5. Talk to Ban Chao, and explore the town.

L.A: Girl in one of the tents on the right side, and opposite of that, there's another guy. (2)

There might be more but I forget. Have fun.

General Game Discussion / Re: Season 3 Thoughts
« on: February 03, 2018, 05:02:28 am »
I'm looking forward for some fresh juicy updates.

Me too!! still waiting on the boys. Ignore previous trolls, they really know NOTHING about Season 3. Their delusions are sad. Please, seek help.

News and Announcements / Re: 3rd Session Info
« on: February 03, 2018, 05:00:49 am »
lol yes sirs

General Game Discussion / Re: Season 3 Thoughts
« on: February 01, 2018, 10:34:32 pm »
Reloaded will never die, we know what we're doing. Sometimes you just gotta put up the "Under Construction" sign, and ignore the backlash.

Game Help / Re: Maltese Falcon / Dead Flowers?
« on: January 31, 2018, 09:36:53 pm »
Right side of the bar counter, there's a thug there in front of a door. Talk to him.

News and Announcements / Re: 3rd Session Info
« on: January 26, 2018, 05:44:02 am »
I still see life in game and people having an absolute blast! FOnline Reloaded is a great MMORPG, and it's only getting better with the new massive updates we have planned for everybody.

River of Tears / Re: FOnline Reloaded RANT
« on: January 26, 2018, 05:39:55 am »
Lol game is fine. Get over all the butt hurt, load up the Reloaded, and come join civilization!

Game Help / Re: Decent ways to make money?
« on: January 26, 2018, 05:32:50 am »
Ignore bored players trolls who don't know jack shit about the new Season 3.

You want EASY caps? Sell Rotgut. Collect Fruit and Wood, and put it all into a still. One bottle of Rotgut is worth like 125 caps. You can easily clean out a vendor's money supply by selling hard liquor.

Another way to make money fast is to kill TellTale bosses, or do Combat Jobs in the Hub, NCR, and Junktown. All the gear you find can be sold. Anything broken can be hoarded and traded in for Bulk Order Jobs. Mix and match it all for maximum profit and XP. 12 Bulk Order Jobs = 1 Free Random Blueprint. You can get Combat Armor worth 100k.

There are many new public locations and dungeon modifiers. Raid some locations in game. Search the maps, there's a lot of secrets, and all items respawn with time. If there's nothing there, come back later. Most items dropped have 100% condition to them... which makes them worth a lot more money to the right vendor. Each vendor is unique, find the best vendor for each item.

Lastly, you can buy Pre-War Books in the L.A Library. Sell those to Historians. There's one in each town. Their prices are randomized, but you can make a lot of money!

If you can't make 20k caps without much effort in an hour, you're doing it wrong.

Tools and Modifications / Re: Season 3 Character Planner
« on: January 25, 2018, 07:17:09 am »
Hey, great work, man! But can you host it somewhere online via  a website? It's hard to trust 3rd party homebrew apps lol.

Suggestions / Re: Reduce the floats
« on: January 25, 2018, 07:09:27 am »
Nerfed floaters a bit. But most people love them. If you want a private place to talk then go to a bar :)

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