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Closed suggestions / PvE content
« on: October 03, 2013, 05:12:02 pm »
First I'd like to say; this isn't a complaint about PvP. The server has a high focus on PvP and that aspect is enjoyable. PvE however, is severely lacking. The only PvE a character has is grinding 1-30.
Some of my favorite memories from TLA and 2238 were the PvE server events. Some were "be among the last 10 to survive wave after wave of enemy."
-These forced me to work together with players I'd been fighting the entire time.
-All grudges were momentarily dropped in the greater effort to SURVIVE
Another idea is a "heist" situation. In which say "BoS has recently made some technological breakthrough" or "You have heard about the location to BoS PA armory." A conceptual design would be a standard entrance with incredibly strong enemies that a player must "sneak" past. Another entrance could be lightly guarded, but only opens from the inside.
-Sneak character gets inside, avoids detection (enemy facing movements) and opens the door
-Players from faction enter and loot the vault, all while fighting BoS to escape
-could be a great way for a faction to obtain PA or HPA without the current mechanic of "get lucky"
-or other rare loot
Dungeons have been talked about being improved. I have faith that these will eventually be finished. These are just some ideas that could help make the game more enjoyable between bouts of Town Control.
Some of my favorite memories from TLA and 2238 were the PvE server events. Some were "be among the last 10 to survive wave after wave of enemy."
-These forced me to work together with players I'd been fighting the entire time.
-All grudges were momentarily dropped in the greater effort to SURVIVE
Another idea is a "heist" situation. In which say "BoS has recently made some technological breakthrough" or "You have heard about the location to BoS PA armory." A conceptual design would be a standard entrance with incredibly strong enemies that a player must "sneak" past. Another entrance could be lightly guarded, but only opens from the inside.
-Sneak character gets inside, avoids detection (enemy facing movements) and opens the door
-Players from faction enter and loot the vault, all while fighting BoS to escape
-could be a great way for a faction to obtain PA or HPA without the current mechanic of "get lucky"
-or other rare loot
Dungeons have been talked about being improved. I have faith that these will eventually be finished. These are just some ideas that could help make the game more enjoyable between bouts of Town Control.