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Topics - mrx

Pages: [1]
1
Closed bugs / [mechanics] .223 Pistol
« on: October 13, 2013, 10:07:17 pm »
This pistol ignore DR.

I tested it hitting target with no armor and then with combat armor MKII.

Difference in dmg was about 2-3 dmg.
So i purely ignore the 55% DR of CA MK2.

Bug or wrong wiki description of penetrate perk? (it claims it penetrate only DT)

2
Auctions / Minigun BP (updated)
« on: September 24, 2013, 02:58:34 pm »
Start price: 50k
min bid: 5k

end: 26.09.2013, 9:00pm server time

buyout: 111k

3
Game Help / Perks after lvl 30 [question]
« on: September 19, 2013, 07:57:02 pm »
1. Character with 6EN, lvl 23, previously picked lifegiver and lifegiver+
2. Character gets lvl 24
3. We do not pick any perk
4. W8 for lvl 30
5. Apply +1 EN implant
6. Now we have 7EN
7. Pick lifegiver++

Is it possible?

4
Auctions / Sniper Rifle BP
« on: September 12, 2013, 06:38:10 pm »
Start: 15k
min bid: 1k
end: 14.09.2013, 9:00pm

5
Auctions / H&K CAWS BP
« on: September 12, 2013, 06:37:46 pm »
Start: 10k
min bid: 1k
end: 14.09.2013, 9:00pm

6
Auctions / Rocket Launcher BP
« on: September 12, 2013, 06:34:16 pm »
Start: 15k
min bid: 1k
end: 14.09.2013, 9:00pm

buy out: 40k

7
Game Help / Perfect Sniper PvP build [question]
« on: September 11, 2013, 05:11:26 pm »
Lets assume you have unlimited resources,
what would be the best build for sniper?
(you can count as you have all implants)

1. First of all basic perks: finesse + ?
2. I bet finesse is the best - cause it makes much easier to cripple enemies.
(BTW: if the armor is bypassed: does it also bypass bonus DR from finesse?)
3. Should sniper invest a lot in action points? Or just stick to 8 and chose something else?

Tagged skills:
small guns
energy weapons - with unmlimited skill points it would be nice to be able to snipe with energy weapons from short range - wouldn't it be? :)
first iad / doc

8
Toxic Caves / Re: Implant modules - Special GM Auction
« on: September 08, 2013, 08:16:57 pm »
Nociception Regulator   - +1 Endurance       

character: mrx8

Should I take caps to this location?
Never visited those areas.                                         

9
Auctions / AK-112 Assault Rifle bp
« on: September 08, 2013, 11:44:58 am »
Price start at 8k caps

min bid 1k

ends: TODAY 9:00 pm server time

10
Game Help / Stonewall vs. Man of Steel
« on: September 08, 2013, 10:24:00 am »
Which perk is better?

Man of Steel gives:
"+10 bonus to your armor's critical hit chance and critical power modifiers"
Stonewall gives:
 "???" - yeah... what it rly gives?

Old players pls help...

11
Polskie Pustkowia / Slavery [pytanie]
« on: September 07, 2013, 02:53:16 pm »
Pytanie będzie raczej do ludzi, którzy już wiedzą sporo o grze:

Jak wygląda sprawa kiedy ma się własną kopalnię i niewolników?
Ile potrafią wydobyć surowców i ile Jet trzeba przy tym na nich zużyć?

[rozumiem, że wystarczy kazać im kopać - i co wtedy gdzieś te zasoby znoszą?]

Ogólnie czy w ogóle warto się w to bawić?

12
Sell / new bps: LSW, FN FAL, plasma pistol (...)
« on: September 07, 2013, 01:56:12 pm »
Light Support Weapon - 19k
FN FAL - 10k
Plasma Pistol - 9k
Dynamite - 10k
Super Catle Prod - 9k

PM me

Good trades with:
Hermite
Terminat
Kombajn

13
Buy / WTB skill-books
« on: September 05, 2013, 07:40:20 am »
science 1000 caps
outdoor 750 caps
repair 600 caps

PM me

14
Polskie Pustkowia / Książki [pytanie techniczne]
« on: September 04, 2013, 01:30:39 pm »
Jak właściwie działają skill-booki?

Jest napisane: 6sp/use max 10 uses.
Czy to znaczy że książkę można np. użyć jak ma się 102% skilla wtedy wzrośnie do 108?
Albo z 201 na 207?
Czy rośnie tylko pewnej wartości granicznej?

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