March 04, 2021, 05:58:53 pm
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Topics - mojuk

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1
Toxic Caves / Re: DTGC = DiscounT Gear California
« on: May 25, 2015, 10:49:41 pm »
I will buy 500 :)

2
Closed suggestions / [Forum] Need more facepalms.
« on: May 21, 2015, 04:56:14 pm »
 :facepalm is a good one but everyone is using it and it's slowly getting boring, we need more of those  ;D

3
Suggestions / New Reno sewers pests.
« on: January 16, 2014, 07:15:55 pm »
I suggest to remove/change auto agro from all pests in New Reno sewers. Back in 2238 times it was even requested by many to remove them completely but let's keep them, whatever. Just make them not to go berserk until somebody hit them. Right know dealing with them is just annoying, time/ammo consuming and can ruin some nice plays because suddenly part of team had to stay underground. It's not like they are some powerful creatures guarding something valuable, more like a decoration.

4
Closed suggestions / 3min respawn timer for bluesuits
« on: January 07, 2014, 09:45:16 pm »
As in title. Right now it's super annoying with legions of bluesuits comming over and over again into TB encounters and recent lockers locations trying to grab some loot or piss off people that want to have some fun.

5
Buy / WTB Optics Enhancer implant
« on: December 27, 2013, 07:10:49 pm »
WTB Optics Enhancer implant.
Contact me on PM if you want to sell it.

6
Toxic Caves / Re: Uftak's random stuff
« on: December 08, 2013, 05:21:32 pm »
2x Alien blaster (over 70%) --- 5k ea

PM sent.

7
Bugs / Caravan vs NCR army
« on: November 16, 2013, 02:49:14 pm »
During caravan run from Hub to NCR I encountered NCR army and ofcourse spawned between them. After first "don't come closer" warning I run away from them, but another warnings are triggered by caravan guards and after few seconds NCR army started attacking me (not caravan) while my friends from caravan were naturaly not interested in fight and dissapeared soon after that.

Also it seams caravan driver got realy low perception or gun skill because he is always running more or less to the half of his weapon range to shot instead of shoting right away.

8
Toxic Caves / WTB Junk
« on: November 06, 2013, 11:33:21 am »
WTB JUNK
200/piece

9
Toxic Caves / Re: 10x Gatling Laser
« on: November 02, 2013, 05:22:43 pm »

10
Toxic Caves / Re: 5x Turbo Plasma Rifle
« on: November 02, 2013, 04:11:43 pm »
About 50 minutes till the end.

11
Closed suggestions / TC towns rework.
« on: November 02, 2013, 03:30:22 pm »
It's been said many times that TC fights are getting old and boring because it's always the same tactic, same positions and directions from which enemies will come. Another problem is really static and predictable fights, at most it's just running around certain building until you met your enemy.
It's been also said that TC maps and zones could use some change but nobody willing to suggest any final solution, so lets start with something I made, that in my opinion could bring some more variety and dynamics into TC fights or at least some alternative place to stand :P

At the begining I would like to point out one thing:
I tried to make changes that would also prevent from borring building camping, I hope I succeded at least partialy. Even if buildings are included in suggested TC zones I tried to make sure that there are at least 2 doors to such buildings or at least 1 window so that there is no door hex camping.

BROKEN HILLS:


REDDING:


MODOC:


GECKO:


DEN:


12
Auctions / 10x Gatling Laser
« on: October 31, 2013, 07:31:38 pm »
10x Gatling Laser
conditions: 64/64, 72/72, 61/61, 40/40, 59/59, 31/31, 42/42, 63/63, 50/50, 99/100
starting price: 10k
minimal bid: 10k
auction ends: Saturday 6 PM server time

13
Toxic Caves / Alien Blaster
« on: October 31, 2013, 07:29:31 pm »
Alien Blaster
condition: 80/80
starting price: 10k
minimal bid: 10k
auction ends: Saturday 6 PM server time

14
Toxic Caves / Red Ryder LE BB Gun
« on: October 31, 2013, 07:28:53 pm »
Red Ryder LE BB Gun
condition: 65/65
starting price: 10k
minimal bid: 10k
auction ends: Saturday 6 PM server time

15
Toxic Caves / FN FAL (Night Sight)
« on: October 31, 2013, 07:27:47 pm »
FN FAL (Night Sight)
condition: 67/67
starting price: 10k
minimal bid: 10k
auction ends: Saturday 6 PM server time

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