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Topics - Ganado

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1
My Intelligence is less than 4.
When you talk to Steve, the guy in the leather armor at the entrance of Broken Hills, for the first time, his dialogue suggests he already has talked to you.

If you then talk to him again, he'll greet you as if talking to you for the first time.

How To Fix:
In bh_steve.fodlg, the "Idiot Unknown" Predialogue Installation shouldn't go to 5.
It should go to 2 instead.

Also, the "Idiot Known" condition should go before the "Known" condition.

2
Bugs / [Map] Certain cave map, glitched border (very low)
« on: October 22, 2013, 04:15:55 am »
It could be my resolution that's the problem, 1366x768, but it's the same map as it always was and this has never happened before, so I might as well report it.

Anyway, picture shows the entrance's graphics messed up. I think I was scrolling up from the bottom when it happened. You can still move, it doesn't make it so you can't move the screen, so it's no big deal.


(For bug-finding purposes, it would be nice if there was a command that gave you the name of the map or something.)

3
Bugs / [Map] Gecko mine has many see-through wall corners (low)
« on: October 22, 2013, 12:10:43 am »
As said in the title, inner Gecko mine has many places where the FoV extends beyond the wall to next pathway, alloying you to see through walls in some of those cases. I'll post a few screens, but there are many instances of this in various places, usually corners.

Pictures:
http://i1093.photobucket.com/albums/i434/GanadoFO/GeckoMine_Gap1.jpg
http://i1093.photobucket.com/albums/i434/GanadoFO/GeckoMine_Gap2.jpg

4
In caves, the bald, male, 120 HP "Mercenary" NPC that wears Leather Armor probably doesn't have the animation to wield Light Support Weapons, so it attacks unarmed even though it has an LSW + ammo in its inventory on death.

(Easiest fix is I guess to just replace the animations with the animations for bald dude player.)

5
Bugs / [AI] Various NPCs throw spears, then attack unarmed (low)
« on: October 19, 2013, 01:21:32 am »
In Junktown Scout encounters, the women (in metal armor) that wield Spears will throw the spears at the enemy (in this case, it was pigrats & rats), and then proceed to attack the enemy unarmed, which seems very inefficient, so I presume this is not intended.

I think there was a similar/the same bug on 2238, and it started occurring after one of the changelogs, where they tried to stop NPCs like War Party tribals from freezing.

Tribals in caves also throw their spears and then attacked unarmed.

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