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« on: November 20, 2017, 09:08:17 pm »
I understand it's still in development, but I'll try to give some thoughts on the farm thing so far.
1. The whole farming is tedious and boring - I just log in, click "initiate end of the day" and log out, because all else seems pointless (I'll get to it a bit later).
Perhaps it would be possible to add encounters or something (like the farm is being attacked by raiders) it would be bit more interesting, to stir up the monotony.
2. The NPC's options seem rather useless - Now I understand that the aim is not to turn the farm in to a powerhouse grinding factory, but using 3 water + 3 wood for a couple of hides and a bit of meat? Not even bothering with it. 1 water + 1 food = 4 wood? I'd rather chop up a whole bunch myself, since getting water is annoying (constantly building the water pump).
The rates need to be reworked in my opinion, because all it turns out to be is a somewhat an ok option if you don't have time to play a lot, yet you need to bother a LOT in order for it to function. I thought a farm would bring a bit more automation.
3. If it's a farm, maybe stuff can generate on it's own? Meaning, that maybe a waterpump can function slowly producing water and so on. It would be a lot more pleasant.
4. Renovations - I got all of them in the first couple of hours, now what? Maybe they could be constantly upgraded as a sector or something, bringing more profit, resources or somethings.