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Topics - Boon

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1
Toxic Caves / WTS a few things
« on: May 27, 2015, 06:34:12 am »
250 Super Sims - 50k
6x Fuel Cell Controllers - 15k ea
9x Frag Mines - 6k ea
Combat Armor blueprint - 60k

Books - 750 caps ea-
19x Guns & Bullets
14x Scout Handbooks

-500 caps ea-
30x Deans Electronics
38x Big Books of Science
39x Tales of Junktown Jerky Vendor

Crafter Joe, Hub entrance

2
Closed suggestions / 'Restore' One-Hander
« on: July 09, 2014, 04:03:22 am »
Make it have +5 to One Handed weapons.

Oh yes a very minor suggestion, but i need it to rule the wasteland and stuff.


You nerfed it! Now un-nerf plz!!  :) :) :) :)

3
General Game Discussion / Damage Formula?
« on: May 04, 2014, 10:08:26 am »
Im sure i saw it somewhere but i cant seem to find it.

Does anyone have it? Im asking mostly because im curious as to how ammo mods work.

4
Suggestions / Thrower Suggestion? Oh yay.
« on: May 03, 2014, 05:14:36 am »
I suggest to lower the AP needed for Molotovs, Frags and maybe even Dynacord by 1.

Molotovs/Frags are pretty low damage so i doubt they would be used in any serious fight.
(Haven't tried dynacord - so no idea on that)

I think i read somewhere in 2238 that they were an ap higher due to the knockdowns, but that is pretty useless against stonewall here anyway.

Thoughts?

5
Buy / Plasma Grenades and Dynacord
« on: April 24, 2014, 05:23:32 am »
I want lots of Plasma Grenades and Dynacord Sticks.

Thought it might be fun to play around with these - so i offer 200 caps for Dynacord and 300 caps for Plasma Grenades.

Ofcourse, find me on IRC.

6
Auctions / Armors from caves!!!
« on: April 21, 2014, 04:00:36 am »
Selling some armors i've found within caves.
How such peices of tech we're simply lost in caves full of rats, we shall never know...


What you are bidding for:

15x Bridgekeeper Robes
7x NCR Ranger Combat Armors

4x Brotherhood Armors
2x Brotherhood Helmets

6x Enclave Armors
2x Enclave Combat Helmets

All of these be in random, non-repaired conditions.

Starting bid: 50k
Min bid: 10k
Ends: About 3 days or until further notice.

The buyer shall contact me on IRC. Complaints can be kept to thy selves.

Other auctions ---

Cave weapons: http://forum.fonline-reloaded.net/index.php?topic=5302.0
Vindicator: http://forum.fonline-reloaded.net/index.php?topic=5301.0
-1 AP Combat Shotguns: http://forum.fonline-reloaded.net/index.php?topic=5300.0

7
Auctions / Weapons from caves!!!
« on: April 21, 2014, 03:43:23 am »
A nice bunch of nice weapons found in nice caves.
Isn't that nice?

All found without the use of mods. Take that you slackers!


What you are bidding for:

8x Alien Blasters
13x Pulse Pistols
12x Solar Scorchers
16x Turbo Plasma Rifles

The weapons come in various (un-repaired) conditions, typically the state i found them in.

Startind bid: 50k
Minimum bid: 10k
End date: About 3 days time, depends.


Winner shall contact me via >>IRC<<
Im always there when im online.

Other auctions ---

Cave armors: http://forum.fonline-reloaded.net/index.php?topic=5304.0
Vindicator: http://forum.fonline-reloaded.net/index.php?topic=5301.0
-1 AP Combat Shotguns: http://forum.fonline-reloaded.net/index.php?topic=5300.0

8
Auctions / Vindicator Minigun!!
« on: April 21, 2014, 03:19:37 am »
Got a Vindicator for sale! Don't know if anyone is interested or if this is really any use, but lets try anyways.


What you are bidding for:

-1 Vindicator Minigun 100% condition, never fired.

-700 4.7mm Caseless rounds, also never fired.

-5 Cookies (Yum!)

The bidding starts at: 100k  :o
Min bid: 10k

Ends in about 3 days, but may or may not be extended. ::shrug::

If your the winner, or have any questions, find me on IRC.

Other auctions ---

Cave armors: http://forum.fonline-reloaded.net/index.php?topic=5304.0
Cave weapons: http://forum.fonline-reloaded.net/index.php?topic=5302.0
-1 AP Combat Shotguns: http://forum.fonline-reloaded.net/index.php?topic=5300.0

9
Auctions / -1 AP Combat Shotguns!!!!1
« on: April 21, 2014, 03:04:07 am »
I is selling my collection of -1 AP Combat Shotguns that i've gathered over this session.
Don't know if anyone is interested, but here goes.


WHAT YOU BE BIDDING FOR:

33 Combat Shotguns, all -ap ofcourse, most with other random bonuses.

1 Quality
10 Improved
11 Superior
9 Advanced
2 Unique

And 1 Unique purple robe. Yay.


Starting bid: 12k
Min. bid: 2k
End date: Around 3 days from now.


If you won the auction or simply have questions, ill always be on IRC when im online.

IRC

IRC

IRC!!!!

Other auctions ---

Cave armors: http://forum.fonline-reloaded.net/index.php?topic=5304.0
Cave weapons: http://forum.fonline-reloaded.net/index.php?topic=5302.0
Vindicator: http://forum.fonline-reloaded.net/index.php?topic=5301.0

10
Sell / Sold
« on: December 08, 2013, 06:52:40 am »
Its all goned.

11
Auctions / Boon's Crappy Armor Auction
« on: November 30, 2013, 03:27:14 am »
Me again.

This time i'm selling 'rare' armors i've found in caves.
Their max conditions vary somewhere between 60-80% (you will have to repair them yourselves).


What you are bidding for:

- NCR Ranger Combat Armors (x5)

- Enclave Armors (x3)
- Enclave Combat Helmets (x3)

- Brotherhood Armors (x5)
- Brotherhood Helmets (x5)

- Bridgekeeper Robes (x5)


Starting bid: 40k
Min. bid: 4k
End time: About 3 days.

Same rules as last time. Trade is at NCR, caps first. Any incorrect bids will be ignored.
Contact is much preferred to be over IRC.

12
Auctions / Boon's Mega Clothing Auction!!
« on: November 27, 2013, 04:54:50 am »
Hello boys and girls, ladies and gents, roleplayers and trolls!

Welcome to Boon's Mega Clothing Auction, where we are selling... clothing!!1


Here is my collection of suits and uniforms i have found over this harsh, harsh wasteland.


For those whom don't know what the hell im on about, these suits are 'skins' worn like regular armor.
While worn, they alter your appearance depending on which suit and your character's gender, and though all
suits can be worn by both genders, some have no effect for females at all.

And as with all skins, some are limited in what weapons they can equip aswell as their ability to run, and most lack
any sort of protection.


WHAT YOU ARE BIDDING FOR:

This is a list of which peices of clothing and the quantity.
An example of each suit (for male characters) is in the screenshot below.
(Do note the quantity may not be exact but hopefully is accurate)


(1) Generic Clothes 1 ---- x 5
(2) Generic Clothes 2 ---- x 5
(3) Generic Clothes 3 ---- x 14
(4) Lab Coat 1 ---- x 9
(5) Lab Coat 2 ---- x 6
(6) Doctor's Coat ---- x 5
(7) Red Shirt ---- x 8
( 8 ) Gray Shirt ---- x 4
(9) Fine Suit ---- x 7
(10) Fine Gray Suit ---- x 6
(11) Elegant Suit ---- x 9
(12) Metal Jacket ---- x 6
(13) Police Uniform ---- x 7
(14) Boxer Pants ---- x 1
(15) Blue Robe ---- x 7
(16) Red Robe ---- x 5
(17) Gray Robe ---- x 6
(18) Unique Combat Jacket ---- x 6
(19) Rags ---- x 6
(20) Dwarf Clothes ---- x 6
(21) Children's Clothes ---- x 2
(22) Clothes of a Fat Man ---- x 5






Starting price: 80k (We shall see)
Min bid: 4k

Auction will end in close to 3 days time.

RULES:

Any bid less than 4k from the last highest bid will be ignored.

Trade will take place at NCR. Once i have the caps stored, i will bring you to a tent with the clothes.
If the winner does not make contact within a few days, i may sell to the next highest bidder.

Contact is much preferred on IRC. I am always there when im online, and much simpler organizing the trade than simply using the forum.

blahblah yadda yadda

13
Toxic Caves / 250 Broc Flowers
« on: November 25, 2013, 08:29:49 am »
250 Broc Flowers for sale. (un)Officially approved by the Anti Broc Flower Botting Agency, you'll know for sure that these flowers are safe and pure, with no added colors or flavours!

The price? Only 60k 50k caps!

Find me on IRC if you wish to trade.

14
Closed suggestions / Make lit flares stack
« on: November 07, 2013, 03:03:21 am »
Lit flares don't stack, so my suggestion is to make lit flares stackable.

Mhmm.

15
Closed suggestions / BRoF to affect hex-throwing
« on: October 07, 2013, 06:38:14 am »
Currently Bonus Rate of Fire has no effect on the AP cost when ~ hex-throwing.
With or without it, grenades take 5AP to be thrown.


If feature - plz change.
If bug - plz fix.

 :) :) :) :) :) :)

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