1
Suggestions / Radiation ammo and such.
« on: September 29, 2017, 12:28:35 am »
Radiation is an underused and wonderful mechanic.
Rad ammo:
-Deals normal and radiation damage.
-Could be crafted using same recipe as normal SG/BG ammo but with added refined uranium as an ingredient.
-Crafting yield per batch could be 50%.
Rad grenades:
-Could deal radiation and fire damage.
-Could be crafted using fire grenade recipe with refined uranium added as an ingredient.
-Crafting yield per batch could be 50%.
-Sprite animation and functionality could be a green version of molotov cocktail.
Rad wakizashi:
-Could deal radiation and melee damage.
-Could be crafted using wakizashi recipe with refined uranium added as ingredient.
Pros:
-Creates demand for rad-x and radaway, thus stimulating economy.
-You can really ruin someones day.
Cons:
-Now more chems are needed.
-Someone can really ruin your day.
Rad ammo:
-Deals normal and radiation damage.
-Could be crafted using same recipe as normal SG/BG ammo but with added refined uranium as an ingredient.
-Crafting yield per batch could be 50%.
Rad grenades:
-Could deal radiation and fire damage.
-Could be crafted using fire grenade recipe with refined uranium added as an ingredient.
-Crafting yield per batch could be 50%.
-Sprite animation and functionality could be a green version of molotov cocktail.
Rad wakizashi:
-Could deal radiation and melee damage.
-Could be crafted using wakizashi recipe with refined uranium added as ingredient.
Pros:
-Creates demand for rad-x and radaway, thus stimulating economy.
-You can really ruin someones day.
Cons:
-Now more chems are needed.
-Someone can really ruin your day.