August 09, 2020, 08:52:23 am
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Topics - Kilgore

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1
News and Announcements / FOnline Engine support
« on: May 09, 2020, 02:19:47 pm »
Hello everyone,

As some of you know, every existing FOnline server is using engine created by cvet. This guy is working on it since 2006, and we are using his creation for free ever since FOnline: Reloaded was launched. He even released engine source for FOnline developers (and everybody else) few years ago, allowing for further modifications.

Unfortunately, last stable engine version is very old, and every long-running FOnline server uses it, sometimes modded a bit. We could surely use something new.

Now cvet is asking us to join his effort to upgrade FOnline games to the new and shiny engine version and he's planning to release stable engine version soon which is a big news. But to dedicate most of his time to this project, he needs support, so he doesn't rely on some side jobs that reduce the time he can work on FOnline.

I decided to support cvet on Patreon, and I encourage you to do it as well - of course if you have some spare bucks to support FOnline. In my opinion, this is much more important than donations to FOnline: Reloaded or any other FOnline server. We simply owe it to him, and whole FOnline community may benefit from it greatly.

Let's support cvet in order to make FOnline great again!

Here's link to his Patreon: https://www.patreon.com/fonline

2
News and Announcements / Changelog 28/09/2019
« on: September 28, 2019, 12:27:40 pm »
Changelog 28/09/2019
FOClassic v7, Reloaded rev 1002

- Players drop all items upon death in Glow - watch out!
- Modified weather mechanics in Dayglow,
- Player farm cost decreased from 300.000 to 50.000 bottle caps,
- You can no longer earn bottle caps and experience from player farm,
- Alien Blaster and Bridgekeeper's Robe added to random encounter caves,
- Bridgekeeper's Robe (non-statted) removed from Dayglow spawner,
- (Poisoned) Throwing knives can be used in melee mode,
- Knife and throwing knife damage increased slightly,
- Chosen tabs visible on worldmap,
- You can use /art/intrface/factionIcons/test.png to test faction icon on your factionless character,
- Motorcycle speed increased from 65 to 120,
- Changed music in menu.

Please run updater to get new faction.ini file in reloaded002.zip.

3
News and Announcements / Changelog 01/04/2019
« on: April 01, 2019, 04:29:43 pm »
Changelog 01/04/2019
FOClassic v7, Reloaded rev 994

Fixes:
- Changed client message about client being outdated to something more appropriate.
- Fixed a bug where container filters would not work when caps are inside.
- Fixed missing T-Ray dialogue.
- Fixed a bug where a character that died on worldmap would not respawn.
- There is a message info when character cannot equip weapon with current skin/armor.
- More strict Day Pass check in Vault City.

4
News and Announcements / Changelog 21/03/2019
« on: March 21, 2019, 08:34:30 pm »
Changelog 21/03/2019

Engine updated to FOClassic v7.

- Some quest errors fixed.
- Removed groups with 3d critters from worldmap.
- Dialog/barter timer is not used anymore.
- Fixed doubled node in campfire "dialogue" when having Outdoorsman skill = 50%.
- Added proper check if end-turn hotkey is pressed.
- Decreased chance of finding quest encounters (Injured Brahmin etc.).
- Bottle caps should be always on top of player/npc inventory.
- Newer implementation of smart cursor.
- Slaver tattoo is visible when wearing helmets not covering forehead.
- Character stats should not be bugged anymore if server rollback happens.

Important note:
- You need to update the game client via Updater.exe.


5
Tools and Modifications / Fallout 1 interface
« on: January 06, 2019, 12:44:51 pm »
A simple modification that makes default interface look more like classic Fallout 1 interface:

Spoiler: show


Note:
- it displays 13 Action points instead of 10,
- MAP button is not present as in Fallout 1.

Installation:
1. Download modification here and copy .zip file into client main directory.
2. Add following line to DataFilesReloaded.cfg:

Code: [Select]
fo1_interface.zip

6
News and Announcements / Changelog 06/01/2019
« on: January 06, 2019, 10:20:19 am »
Changelog 06/01/2019

Engine updated to FOClassic v5.

Important notes:
- You need to update the game via Updater.exe and delete /data/cache directory before launching the game.
If you have problems with that, you can redownload client from client download link.
- Custom interfaces need to be modified: find & replace all "Gmap" entries to "Worldmap" in default.ini and faction.ini files.

Fixed a bug with armors being not displayed properly.
Fixed a bug affecting Scout perk, FOV etc. when game chat was inactive.

7
News and Announcements / Changelog 05/01/2019
« on: January 05, 2019, 02:14:27 pm »
Server/client migrated to FOClassic v4. Please download new client.

More info about FOClassic:
https://fodev.net/forum/index.php/topic,30043.0.html
https://rotators.fodev.net/foclassic/
https://github.com/rotators/foclassic/

Changelog 05/01/2019

- Game client will try to set last zoom value when entering map.
- Hidden trade crash fix.
- Server status now indicates number of currently connected players only.
- Fixes with busy idling NPCs.
- Tattoo fix.
- Cigarettes crafting machine description/name fixed.

8
News and Announcements / Changelog 09/09/2018
« on: September 09, 2018, 01:08:10 pm »
Changelog 09/09/2018

- New location (Dayglow) added in zone 33:50:
   - Warning! Dead players can be looted in this location,
   - Spawner inside location spawns various rare items (including implants, top tier weapons, rare armors and Power/Advanced Power Armors)
   - Radioactive rain inside the location,
   - (WIP) location will be expanded gradually.

- Rad-X works more like a drug now - only one active dose at a time, increased radiation resistance bonus to +25, duration decreased to 30 minutes, on-screen timeout added,
- Death messages enabled,
- Added graphics for Bridgekeeper's Robes,
- Increased fire area affect damage from 1-10 to 8-14,
- Removed Medic Perk from some NPCs,
- Fixed a bug where a player who died on worldmap couldn't respawn properly when he was travelling in a vehicle,
- Few minor bugfixes.

Run Updater.exe to download updated game files.

9
News and Announcements / Server rollback & double exp
« on: August 21, 2018, 03:25:25 pm »
Due to a server issue we had to rollback the server to 19/08/2018.

In order to compensate, double experience is enabled until the end of this week.

Sorry for problems! The issue was solved btw.

10
News and Announcements / Server maintenance
« on: May 08, 2018, 04:01:58 pm »
Server will be down for maintenance.

I will let you know when it's back online but it shouldn't take too long.


Server is UP.

If you can't connect, change server's IP in your FOConfig to: 31.135.174.139

11
News and Announcements / Double Experience event
« on: March 10, 2018, 06:18:49 pm »
Double experience event tonight and tomorrow. EXP gained is doubled from all activities.

12
News and Announcements / Changelog 02/10/2017
« on: October 02, 2017, 02:46:57 pm »
Changelog 02/10/2017
- Slot machines are now usable. 100 bottle caps to play, there is a chance for a jackpot (100.000 bottle caps),
- Added warning about removing faction leader character via ~deleteself,
- Town Control zones fixed in Klamath, Gecko and Broken Hills.

Notes:
Redding map had to be restarted and it's TC locker will not work correctly until next server restart.

13
News and Announcements / Fallout - free on Steam
« on: September 30, 2017, 07:50:10 am »
Today you can grab a free copy of Fallout game on Steam:

http://store.steampowered.com/app/38400/Fallout_A_Post_Nuclear_Role_Playing_Game/

14
News and Announcements / Changelog 17/09/2017
« on: September 17, 2017, 02:33:30 pm »
Changelog 17/09/2017

- Nuka-Cola vending machine added to Maltese Falcon (comes from Wasteland2155 project, dialogue by Nice Boat),
- Fixed experience loss and weapon deterioration penalty on various death types.

15
Toxic Caves / MOVED: Char Bugged
« on: September 14, 2017, 08:08:20 pm »

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