June 18, 2019, 09:29:53 pm
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Topics - Kilgore

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1
News and Announcements / Changelog 01/04/2019
« on: April 01, 2019, 04:29:43 pm »
Changelog 01/04/2019
FOClassic v7, Reloaded rev 994

- You can grab free Power Armor and Helmet from Father Tully today, until 23:59 UTC. Only one per character.
- Loot drop enabled everywhere, watch out!
- One hex bursts now deal bonus 300% damage.
- Saying "when wipe" in game gives a temporary boost to Charisma and Luck (not visible in character screen).

Fixes:
- Changed client message about client being outdated to something more appropriate.
- Fixed a bug where container filters would not work when caps are inside.
- Fixed missing T-Ray dialogue.
- Fixed a bug where a character that died on worldmap would not respawn.
- There is a message info when character cannot equip weapon with current skin/armor.
- More strict Day Pass check in Vault City.

2
News and Announcements / Changelog 21/03/2019
« on: March 21, 2019, 08:34:30 pm »
Changelog 21/03/2019

Engine updated to FOClassic v7.

- Some quest errors fixed.
- Removed groups with 3d critters from worldmap.
- Dialog/barter timer is not used anymore.
- Fixed doubled node in campfire "dialogue" when having Outdoorsman skill = 50%.
- Added proper check if end-turn hotkey is pressed.
- Decreased chance of finding quest encounters (Injured Brahmin etc.).
- Bottle caps should be always on top of player/npc inventory.
- Newer implementation of smart cursor.
- Slaver tattoo is visible when wearing helmets not covering forehead.
- Character stats should not be bugged anymore if server rollback happens.

Important note:
- You need to update the game client via Updater.exe.


3
Tools and Modifications / Fallout 1 interface
« on: January 06, 2019, 12:44:51 pm »
A simple modification that makes default interface look more like classic Fallout 1 interface:

Spoiler: show


Note:
- it displays 13 Action points instead of 10,
- MAP button is not present as in Fallout 1.

Installation:
1. Download modification here and copy .zip file into client main directory.
2. Add following line to DataFilesReloaded.cfg:

Code: [Select]
fo1_interface.zip

4
News and Announcements / Changelog 06/01/2019
« on: January 06, 2019, 10:20:19 am »
Changelog 06/01/2019

Engine updated to FOClassic v5.

Important notes:
- You need to update the game via Updater.exe and delete /data/cache directory before launching the game.
If you have problems with that, you can redownload client from client download link.
- Custom interfaces need to be modified: find & replace all "Gmap" entries to "Worldmap" in default.ini and faction.ini files.

Fixed a bug with armors being not displayed properly.
Fixed a bug affecting Scout perk, FOV etc. when game chat was inactive.

5
News and Announcements / Changelog 05/01/2019
« on: January 05, 2019, 02:14:27 pm »
Server/client migrated to FOClassic v4. Please download new client.

More info about FOClassic:
https://fodev.net/forum/index.php/topic,30043.0.html
https://rotators.fodev.net/foclassic/
https://github.com/rotators/foclassic/

Changelog 05/01/2019

- Game client will try to set last zoom value when entering map.
- Hidden trade crash fix.
- Server status now indicates number of currently connected players only.
- Fixes with busy idling NPCs.
- Tattoo fix.
- Cigarettes crafting machine description/name fixed.

6
News and Announcements / Changelog 09/09/2018
« on: September 09, 2018, 01:08:10 pm »
Changelog 09/09/2018

- New location (Dayglow) added in zone 33:50:
   - Warning! Dead players can be looted in this location,
   - Spawner inside location spawns various rare items (including implants, top tier weapons, rare armors and Power/Advanced Power Armors)
   - Radioactive rain inside the location,
   - (WIP) location will be expanded gradually.

- Rad-X works more like a drug now - only one active dose at a time, increased radiation resistance bonus to +25, duration decreased to 30 minutes, on-screen timeout added,
- Death messages enabled,
- Added graphics for Bridgekeeper's Robes,
- Increased fire area affect damage from 1-10 to 8-14,
- Removed Medic Perk from some NPCs,
- Fixed a bug where a player who died on worldmap couldn't respawn properly when he was travelling in a vehicle,
- Few minor bugfixes.

Run Updater.exe to download updated game files.

7
News and Announcements / Server rollback & double exp
« on: August 21, 2018, 03:25:25 pm »
Due to a server issue we had to rollback the server to 19/08/2018.

In order to compensate, double experience is enabled until the end of this week.

Sorry for problems! The issue was solved btw.

8
News and Announcements / Server maintenance
« on: May 08, 2018, 04:01:58 pm »
Server will be down for maintenance.

I will let you know when it's back online but it shouldn't take too long.


Server is UP.

If you can't connect, change server's IP in your FOConfig to: 31.135.174.139

9
News and Announcements / Double Experience event
« on: March 10, 2018, 06:18:49 pm »
Double experience event tonight and tomorrow. EXP gained is doubled from all activities.

10
News and Announcements / Changelog 02/10/2017
« on: October 02, 2017, 02:46:57 pm »
Changelog 02/10/2017
- Slot machines are now usable. 100 bottle caps to play, there is a chance for a jackpot (100.000 bottle caps),
- Added warning about removing faction leader character via ~deleteself,
- Town Control zones fixed in Klamath, Gecko and Broken Hills.

Notes:
Redding map had to be restarted and it's TC locker will not work correctly until next server restart.

11
News and Announcements / Fallout - free on Steam
« on: September 30, 2017, 07:50:10 am »
Today you can grab a free copy of Fallout game on Steam:

http://store.steampowered.com/app/38400/Fallout_A_Post_Nuclear_Role_Playing_Game/

12
News and Announcements / Changelog 17/09/2017
« on: September 17, 2017, 02:33:30 pm »
Changelog 17/09/2017

- Nuka-Cola vending machine added to Maltese Falcon (comes from Wasteland2155 project, dialogue by Nice Boat),
- Fixed experience loss and weapon deterioration penalty on various death types.

13
Toxic Caves / MOVED: Char Bugged
« on: September 14, 2017, 08:08:20 pm »

14
News and Announcements / Changelog 12/09/2017
« on: September 12, 2017, 10:01:46 pm »
Changelog 12/09/2017

- Fixed Barley gathering.
- Alarm post added to Hub for caravan announcements (taken from radio channel 1).
- Fixed missing update on charisma party size check while traveling.
- Some other fixes.

Run updater to get few new files.

15
News and Announcements / Changelog 11/09/2017
« on: September 11, 2017, 10:02:07 pm »
Changelog 11/09/2017

- Upgrading Throwing Knives to Poisoned Throwing Knives added to Trisha @ Blades,
- Increased NPC reaction time in encounters by few seconds,
- Guards will no longer ignore high reputation players attacking others in town,
- Added water barrel for Water Merchants job (use Updater to get new file),
- Fixed hex shooting with broken weapon,
- Fixed New Reno sewers box,
- Lowered NPC spawn count and exp for killing in Floaters quest in Adytum,
- Lowered NPC spawn count in Junktown rats quest,
- Players led to Gun Runners mutie quest location now see this location on map,
- Helmets AC fix,
- Added counter to Caravan packer quest (by Slowhand),
- Sad Farmer quest now ends when location is deleted after some time,
- BoS quests bug fixes (WIP).

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