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Messages - Henry

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Bugs / Re: Warehouse - Stacked Slags
« on: January 15, 2023, 06:39:04 pm »
Warehouse is very hard. I'm sure it was meant to be that way. I think it was meant to be a place that requires players to team up, to encourage team play. Whoever added Warehouse was maybe thinking we already have fun things that can be solo'd - let's force a few challenges to require teams. A team of 2 is not enough? Okay, recruit more.

I once built a team of 4 BG companions, leveled them all up to 24, gave them all the best incinerators and hit WH solo. All 5 of us were wipe out within 10 seconds. Twice. I abandoned the idea and never go there solo, but only ever go there with at least 4 real players.

Same with Ares: you cannot do it with only 2 (although 2 extreme snipers can wreck the surface with practice!)
Same with California Raiders bunker. Same with Sierra. etc

General Game Discussion / Re: WIKI errors (consolidated topic?)
« on: January 15, 2023, 06:24:50 pm »
Thank you for gathering and reporting this info. Some of it we can fix immediately, but some requires verifying things - more time. For example, i fixed the eparts thing about crafting tesla armor immediately, but GR rep was tested a long time ago: it says you first need 900 to get in, and maintain 500 or more to retain access. If you got access and then checked your rep afterward, it may have decreased to 800 over time (?). Are you 100% sure it's 800 to get in, or could it be 900 as wiki says?

FLD: can you say that another way - i do not understand.

P90: how do we test this? Descriptions should match, and sometimes they don't, but which one is correct? We have seen a lot of cases where the in-game text description is wrong, based on old info, and was not updated after a change to game. That happens a lot more often than the other way around.

Keep posting these! In the past, we had a Wiki Award Credits program where very nice items were awarded to players who made significant enough contributions to the wiki. Kilgore funded it and it worked - some players earned it and were rewarded well. Maybe we can do something like that again.

Also, let us know when you find an undocumented NPC. These are the NPCs who have a name in-game, and thus imo should have their own wiki page, but still do not. I just found 3 more in the last 2 weeks. (Some of these NPCs do not seem to have any function which is likely why their pages were skipped.)


Bugs / Re: Inability to complete "Cathedral: Explore the Cathedral Cellar"
« on: December 20, 2022, 02:40:48 pm »
Confirmed. No plants there, so no way to satisfy the quest's completion requirements. And yes, the plants were once 3D "man traps". They swayed and animated a bit and were very impressive to see. We once had 3D frogs in the game too, and maybe a few other 3D critters, but these were all removed at some point due to them apparently causing some problems. However, i believe the man traps in this basement were overlooked so remained in this quest for a while longer. Then, (prior to last season?) i forget now when exactly, even these man traps were removed and replaced with standard spore plants. This quest was working after that, so i'm not sure what happened or when it happened, but clearly they are missing now.

Also, i'm impressed to see any PvP/PK apes doing PvE quests. Seeing that is worth more to me than missing spore plants, so yay!

Game Help / Re: Character Planner Season 4
« on: November 09, 2022, 12:22:23 am »
Here's another one, meant as a team leader to get 4 human companion NPC followers:

{"buildString":"51a44a527fac","levelString":"9he8.7b4231373i3d3g3e50-22k63506972737c-22k506e-22a506r-22a50-2256b-2fk50-6147l-2fn7m7n506u-2iu506s7e-2ii56-2ic-2eu7g7h7f5a-2ef-2ct7i74_2a275a_2a1e-2875a_282i-2265a-2247t-27u5a-2fx5a-2fk5a-2fj-277#8undefined#82","level":100,"HP":262,"avatar":"CombatArmor","name":"Pyromaniac Captain","class":"Flame-Burst Team Leader","role":"Squad Combat","author":"Henry","notes":"Team Leader build, uses Incinerators +Pyro perk for big fire dmg, leads 4 NPC human Companion followers @Level 100, but gets these @Level 70: 3 NPC human companions, max Lockpick, glide over locker traps, max First Aid, Repair your own gear, fast map travel, Doc 100, multiple crafting professions. Tough and gets +7 bonus Hit Points via \"Mystery Boosts\". Give LSWs to your followers and have them run combat support from a distance."}

I hope this format is what you wanted. I have been using the JSON bottun.

Game Help / Re: Character Planner Season 4
« on: November 03, 2022, 12:02:12 am »
A wiki page for a planner this good sounds good. I can help with that too.

Back when i was working on my offline planner, i included a way to save both builds and characters. They both had a name field. A character named "Punchy" might use a build named "Melee Specialist v1". When i loaded any character that was based on a saved build, the build would show in a field called "Based on the _____ build". If the character was, however, built freestyle and not on a saved build, tat field would default to "Original". The saved characters allowed the user to keep a record of various things specific to that character's performance/experience. Like i might save links to screencap images, and a log of PvP events, what factions he's been in and when he joined/left them, general notes, etc.

When i started a "New Character", i could click a saved build and BAM! that build's data would instantly auto-populate that character's stats. Name him, make a few edits and save.

But a new build might also be based on a prior build, so in each build i included the same field as above, named "Based on the _____ build". If it's truly new, again it would just default to "Original". That idea morphed into the concept of a Build Tree, which i imagined might be a graphic that looks a lot like a family tree illustration, with base builds at the bottom, and how they branch into subsequent builds.

Oh if i only had time for this...

Game Help / Re: Character Planner Season 4
« on: October 31, 2022, 09:09:29 pm »
It's fantastic. It's heroic work, Arronax, you've done it again! I'll gladly be working on this.

  • {"buildString":"51a12aa27iac","levelString":"4231373i3d3g3e7b7c7e5063-22a50727369-22k506e-22f506r-228506d-22750-226-61450-2256u50-224-2i3516y55-2i7-28u7f7g7h5a_281p-2au5a_2a1y5a-2at-2ea5a_2e15747t-2fu5a_2f2651-2f451-2f451-2f4-27152-272557l7m7n-2ct7i","level":90,"HP":255,"avatar":"VaultSuit","name":"A Versitile Hi-DMG Minigunner","class":"Big Gun Burster","role":"PvE, Quester, Explorer, Combat Support","author":"Henry","notes":"Does max damage w/miniguns, solos some tougher quests including Gunrunners mutie cave, travels smoothly on the map, easily opens lockers, glides over bear traps, ususally heals himself, can lead 3 NPC Companion Followers, has best success repairing gear, and heroic Luck, but...very low PE/Sight."}
  • {"buildString":"51a13aa17i7a","levelString":"4131373i3d3g3e7b7c7e506450-21f697273506e-216-2i250-2i8-28a6r7f7g7h50-28y6s50-614-28x50-28e-273-2ca6t506u-2cj-2ea56_2e157i74-2fa5a_2f2q5a-2fc_2a285a_2a1b51-2a27l7m7n7t","level":61,"HP":255,"avatar":"VaultSuit","name":"Multi-Purpose SG Explorer","class":"Small Guns Survivor","role":"PvE, First Character","author":"Henry","notes":"Uses Shotguns, Assault Rifles, SMGs and SG pistols including the Gauss Pistol. Walks the map with ease, recovers quickly from knockdowns, heals wounds, leads 3 NPC Companion followers, picks locks, ignores bear traps, repairs gear w/max success, and gets multiple crafting professions (SG 2, BG 2, Armorer 2, Doctor 2, Demolitions 1, Science 1) and more with more levels."}
  • {"buildString":"51a1aa318i7e","levelString":"7b7c4131373i3d3g3e7a777e5063-21f50-216-2i8-2ek697g7h7f7372506e-2ea-28w78797476-27i506r_2714506u-27a-2id50-614-2dk75-2ct-2aa7i506s_2a25506t-2ax7t","level":24,"HP":255,"avatar":"VaultSuit","name":"A Leveler","class":"Small Gunner","role":"Leveler, Pre-Reroll","author":"Henry","notes":"Levels faster than most, then gets re-rolled. You find a build you want, but it's a high level, so you use this leveler build to reach that level, then reroll this into the build you really want. Get Swift Learner asap w/Science 50. Read 10 Science books to help with this. Leveling methods vary, so leveling builds might be specific to a method. This one is standard, meant for combat leveling, but can craft gear and drugs too."}
  • {"buildString":"91a18a147i6a","levelString":"7b7c44373i3d3e3g3150777e-24j6450697273-24i506e-244-2id7f7g7h506s-2i8-28u506t_281k-27376787950-614-27i5066-27d506c-272_2f1j56_2f1t-2er7l7m7n51-2e9-2d35174-2dd51-2db51-2d17a75-2cj51-2ca7i","level":35,"HP":199,"avatar":"VaultSuit","name":"Turbo Fast Miner","class":"Close Combat/Melee","role":"Miner","author":"Henry","notes":"If you want to mass-craft gear, and you want to mine ore as fast as possible, you might like to have this dedicated support character. He mines with 16 Acton Points on Jet wearing +Charisma armor, wielding a +CH melee weapon (Mega Power Fist preferred). Based on Turbo Miner build from wiki."}

General Game Discussion / Re: Blood soaked heroes quest stuck
« on: September 29, 2022, 09:39:37 pm »
Try talking to Dorothy anyway. Sometimes items referenced in a quest are not actual inventory items. If you met the quest's requirements to get an item, the game engine considers that items yours. Don't always expect to see it in inventory.

Game Help / Re: Reloaded WIKI
« on: July 04, 2022, 07:11:18 pm »
Added a 2-column version of the ammo template, so it's now easier to compare JHP ammo to its AP version. Examples:
* 10mm JHP and 10mm AP
* 5mm JHP and 5mm AP
* Needler Cartridges and Needler AP
* Explosive Rockets and Rocket AP
* .44 Magnum JHP and .44 Magnum FMJ
* Flamethrower Fuel and Flamethrower Fuel MKII

With this change to certain ammo pages, the differences between ammo variants should stand out a bit.

Game Help / Re: Crashing On Start Up, Crash Log Included
« on: June 27, 2022, 10:47:58 pm »
What name are you choosing for your character? You can press the Control key on your keyboard at the login prompt, and your password will show (it's normally blocked out as all asterisks). What is the exact message you get about your incorrect login?

The Workshop / Re: Reloaded 3rd Session Source
« on: June 01, 2022, 12:11:14 am »
I've heard nothing. Kilgore has responded to this before, but it was over a year ago. Maybe you can ask him directly, but the best way is via Discord chat. And be patient for him to reply. I hope he will build a Season 4 SDK for us - not having it does not prevent us from doing dev work on the side, but having it would be a heck of a lot better, so our new content interfaces optimally with existing content.

Game Help / Re: Hub quest question (The Lonely Hunting Camp)
« on: April 16, 2021, 10:24:10 pm »
Thanks, buddy! Wiki updated.

There are very few quests that give skill boosts. Boneyard Guard is one, but it never shows up in the list. Helping that sad farmer should be done when your HtH skill is 250 or higher, which is maybe why you don't hear about it so much

Faction Announcements / Re: Faction Emblems & Colors
« on: February 24, 2021, 07:00:09 pm »
Image Link:
Faction Number: 206
Faction Name : Generic Name 13
RGB: 150, 255, 0
Note: Thanks to Annabella for helping me with this image over a year ago.

Request Status: Requested...

News and Announcements / Re: Server wipe
« on: February 14, 2021, 08:55:14 pm »
I agree with Sham about crafting requirements. It feels like it was changed from understandably heavy to punish-them-all heavy. That's too much. Some of us will do whatever work is required no matter how hard it is, but that's why i feel qualified to weigh in on this: i spent too much time working, over time spent enjoying the fruits of that work.

As for full loot drop (FLD), i and my team (and a few other teams, and many new players) have enjoyed the distinct lack of jackasses that come with removing FLD. We have also missed the non-jackasses, some of whom are dear friends. Should we add FLD to get the non-jackasses back, and get all the jackasses along with them? Nope. This community already has some FLD servers. I hope they enjoy those servers, and live long happy lives. Meanwhile Reloaded is the only PvE-friendly option. But mainly, do i want to play with jackasses? The answer will always be no.

We do have some FLD areas on Reloaded, and playing there can be spicy. And we have some PvE quests that are open to the public, where PvP can erupt anytime. Junktown's Zombie Invasion is one, and L.A. Gold Reserve is another. Anyone can be targeted for unwanted PvP while hunting lockers too. And anyone can tag along in your private quest and mess you up with unwanted PvP there too. Spicy! Fun, but not overwhelming.

And that's what we're really talking about, isn't it: Unwanted PvP. It's the ability for a jackass to ruin your game experience. His enjoyment is not the creative content, or Fallout at all. His entertainment is not the quest or story, or Fallout 1/2 combat mechanics. No, for the jackass it's all about ruining your experience here. In fact, if he tries, and you seem to enjoy it, he loses interest in you, because he's only after someone who might quit over it. He is sick. He needs help. Let him into your party, and he's the one who makes you consider hiring a bouncer next time.

Season 3 is that bouncer: less people, but a better quality party overall.

Bugs / Fr O'Shaughnessy
« on: February 02, 2021, 09:47:34 pm »
Go click on this NPC in Hub's church, and text box says his name is "Too Much Blood and Broken Bones", which is a Quest that has nothing to do with this NPC. Something is broken here.

This problem blocks your ability to dialogue with Fr O'Shaughnessy, so you cannot complete Into the Great Wide Open, and you cannot begin Old Traditions.

This is a very new problem - i have been running these quests on multiple alts with no issues until very recently.

Slowhand had a great idea and we tried it, but the bug persists even after Fr O'Shaughnessy returns to life.

NOTE: The doors to this church open and close, but you can ignore them and run right thru them.

Game Help / Re: Reloaded WIKI
« on: January 31, 2021, 11:09:15 pm »
Wiki Statistics
* 3,374 pages total, on our beloved Reloaded Wiki
* 1,562 pages with content
* 1,812 other pages (redirects, talk)
* On average, 6 edits per page
* 20,293 total number of edits since this wiki was first online
* 9,864 from me!  8)
* 107 total editors
* 2 active editors (recent 30 days)

Big Project
This is the most time-consuming endeavor i've ever undertaken on this wiki: Guide Sandbox

Other Recent Editing Work
* Added a Navbox Template for Quests - most popular quests now have this
* Added info to NPC pages regarding item enhancements: Flick, Marcus, Skeeter, Sulik, Balthas
* Expanded the Levels page to eventually include XP data up to level 300
* Added a Merchant build, for any extremists out there wanting to optimize Barter runs
* Documented a work-around for the Pip-Boy Bug Reading Quest Info
* Added DarkWeek's Forest Adventure
* Improved Credits page so it scrolls nicer
* Added a guide for more irradiated explorers: Glow Attack Plan
* Added some NPCs, like Leurick
* +Quests, like For Medical Science, Hippocratic Oath, The Great American Heist, Who Will You Become?, and more...
* Added image for one of the new Special Encounters: the plain-Jane Nuka-Cola Truck
* Verified/updated items on the list on the TmpPage Traits

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