6
« on: December 06, 2015, 12:04:56 am »
This sounds like a bad idea to me. Large factions and players with a ton of free time have always had a clear advantage over the rest of the player base in fonline. I have played almost all the servers at one point or another including the ones that are no longer active and this has always been true. An idea like this would would only cater to these folks and provide one more advantage over the rest of the player base. How would you balance this without a high cost and alot of micromanagement? A high cost would only hurt the smaller groups, new players, and loners. Too much time needed to manage this mercenary force hurts the folks with lives outside of this game and makes "no lifers" more powerful. Take a look at well organised groups from the past and present and imagine what things would be like if they had something like this at their disposal.