FOnline: Reloaded
General => News and Announcements => Topic started by: Kilgore on May 09, 2015, 07:54:22 pm
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Changelog 09/05/2015
New Fixboy
- Added a multiplier in order to craft multiple items at once (up to 99). Use Left Shift when changing counter for x10 increase/decrease.
- Added FIX ALL button that crafts chosen item using all resources available in your inventory (you don't need to set multiplier). FIX ALL is working like a checkbox button, you just click it and then click FIX. It will craft max. 100 items.
- Added Fixboy filters.
Important:
1. Run Updater.exe in order to download new file required for Fixboy.
2. Custom interfaces need to be modified in order to be working with new Fixboy. Until they are updated, you should use a client with default interface for crafting.
Caravans changes(work in progress)
- Decreased resistances of NPCs in caravan-only encounters.
- Changed maximum number of caravan NPC guards from 3 to 8.
Other changes
- Right mouse button in hex shooting mode will now cancel aiming and change cursor to move mode instead of shooting.
- Changed base AP cost of Flamethrower and Incinerator from 7 to 6 AP.
- Fixed bug with NPC - Regulator near hanged body in Boneyard.
- Added locker and some guards to New Reno Sewers (mid-tier loot).
- Adjusted 4.7mm ammo spawn in Ares.
- Minor map adjustments in Ares.
- Fixed few bugs with Ctrl+click and containers.
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Back to reno mutha fuckas.
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The New Reno Went back to being the insane hole of death it once was. :facepalm
Don't go now. EVERYONE IS GOING TO GO NOW.
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-snip-
But still the new crafting system will be gut.
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New Fixboy
- Added a multiplier in order to craft multiple items at once (up to 99). Use Left Shift when changing counter for x10 increase/decrease.
- Added FIX ALL button that crafts chosen item using all resources available in your inventory (you don't need to set multiplier). FIX ALL is working like a checkbox button, you just click it and then click FIX. It will craft max. 100 items.
- Added Fixboy filters.
Finally ! Nice job ! :)
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Each Update you are doing great work Kilgore , i love how you Listen to the community 8)
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It's a good update :P very noice
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oh my, love the update :D
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The New Reno Went back to being the insane hole of death it once was. :facepalm
Don't go now. EVERYONE IS GOING TO GO NOW.
This is a really good idea. The old map was not good to put a locker, but the sewers are a really good place: Better strategy posibilities and it gives more life to an abandoned and nice map.
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Is there a quick way to revert back to the default UI? I want to be able to make use of the new fixboy functions.
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Is there a quick way to revert back to the default UI? I want to be able to make use of the new fixboy functions.
You dont need to extract archives into the data folder and have the loose files around, you can leave them packed and just add the filepath in datafiles.cfg
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Thanks for Fixboy update!
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http://forum.fonline-reloaded.net/index.php?topic=5018.0
Hope Kirkor or anyone updates the evil interface for this changes :)
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Thanks for Fixboy update!
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Fixboy changes, yey!
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Thanks for the update!
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Uhm, Crafting is Broken. :facepalm
Whenever i try to craft anything it says, "You didn't manage to craft the item." or something like that.... I try everything but it dosent work..
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Is there a quick way to revert back to the default UI? I want to be able to make use of the new fixboy functions.
You have the modified UI extracted? Then it should be in Data/Art. Just move the Art folder somewhere else and test it. It should revert you back to the default UI. This is what I did. Then if you want to go back to the modified UI, you can just move the Art folder back again. I hope the update the Pure Evil UI soon, I hate having to use the default UI so I can craft faster. Awesome change though, I've been hoping for a "Make All" button for a long time.
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Crafting "Weak Healing Powder" seems to be not working.
If you come across other bugs, post it. Just be sure that it's not you doing something wrong, always check the multiplier.
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Improved fix boy thnx Kilgore the best change log :D :D :D :)
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Sounds like a really nice update. Good job!
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Woah, unexpected awesomeness.
Thank you for the great updates.
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Thinking back to 2238 season 5, there have only been a few updates that i call cornerstones. 10 tents per character...safe house with workbench...addition of blueprints maybe...
BUT THIS ONE IS TOP OF MY LIST! It's the most important update. Thank you, devs! Finally we have some fix-boy click-wrist carpal tunnel syndrome relief!
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Uhm, Crafting is Broken. :facepalm
Whenever i try to craft anything it says, "You didn't manage to craft the item." or something like that.... I try everything but it dosent work..
Its Brahmin not Brahim
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Changelog 09/05/2015
Caravans changes(work in progress)
- Decreased resistances of NPCs in caravan-only encounters.
- Changed maximum number of caravan NPC guards from 3 to 8.
Did a few caravans runs with these new changes. It isn't even a challenge now. :(
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Kilgore what is the spawn rate of the box below reno? same as wharehouse and glow? and also is it possible that the scavengers can give exp?
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Kilgore what is the spawn rate of the box below reno? same as wharehouse and glow? and also is it possible that the scavengers can give exp?
Yep. We went to check it out, at the moment there is no exp for killing guards and when we came chest was empty, we put caps in it and it spawned empty after a moment. Maybe a bad luck, maybe something wrong with it.
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we found one Advanced Metal Armor inside ;D
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Woah, gg! :D
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Amazing update, keep up the good work guys!
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Thanks dev for that!
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Changelog 09/05/2015
New Fixboy
- Added a multiplier in order to craft multiple items at once (up to 99). Use Left Shift when changing counter for x10 increase/decrease.
- Added FIX ALL button that crafts chosen item using all resources available in your inventory (you don't need to set multiplier). FIX ALL is working like a checkbox button, you just click it and then click FIX. It will craft max. 100 items.
- Added Fixboy filters.
I love you devs :-*