FOnline: Reloaded
Development => Bugs => Closed bugs => Topic started by: ashizen on August 31, 2013, 04:16:12 pm
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So game launch should have been 15 minutes ago. Now, when I run the client, it just stays at the loading screen forever instead of give errors everywhere.
I downloaded the full client. Anything else I am supposed to do before running fonline.exe?
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Too many players trying to get inside game at same time.
Loading cache is almost impossible, I suggest to wait atleast 30min before trying again.
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Script::PrepareContext - Invalid bind id<0>. Context info<Game>.
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Gusy first of all post info which client are You using, then what have you done, and then what happend.
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<please be patient>FOnline.exe</please be patient>
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My fonline.log file was over 8mb
I renamed it to .old to see what would get logged. When I ran the game, it worked and i made it to the login screen. I guess it works now?
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Gusy first of all post info which client are You using, then what have you done, and then what happend.
Client from ur site -
Create char -
Press play -- and we see forever loading screen
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1. Downloaded full client
2. unizipped
3. launched fonline.exe
4. loading screen appears and thats all
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I have the same problem, I downloaded five days ago the full 400 mb version of the client from your site, copy that to D:\Games\FOnline Reloaded and yesterday run FOnline.exe as an administrator- i saw the loading screen and then bunch of buttons with errors. Today I run the game at 18:05 and there is only loading screen with picture and the pocket watch cursor on my mouse for a half and hour now.
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Many players are downloading cache file, this makes problems.
When You see screen just wait, it can take from few min up to 30 minutes.
If there will be other errors just make screenshot and post it here.
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Well it looks like we cant Establish connection to server since on this our loading screen freez
Connection Established , authention and its loading forever
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You need to be patient.
Also, if you have problems on registration screen (all red etc.), delete your data/cache directory and try launching FOnline.exe again.
If any other problem, post it here - we will try to help. There are already more than 100 players in game.
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ok so what we need to do? run the game and just wait?
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I had the same problem. I've just waited for 15 minutes, and then my game started.
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I had the same problem. I've just waited for 15 minutes, and then my game started.
What was the size of your fonline.log?
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For now it's 3 kb
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I have same problem, forever loading...
I have cache folder in Data with lots of files inside, im using 400mb full client.
Part of .log file :
Starting FOnline (version 0423-EC)...
Engine initialization...
Sprite manager initialization...
GraphicLoader::LoadEffect - Unable to compile effect, effect<Primitive_Default.fx>, errors<
error X3539: ps_1_x is no longer supported; use /Gec in fxc to automatically upgrade to ps_2_0
error X3539: Alternately, fxc's /LD option allows use of the old compiler DLL
C:\Users\Artur\Desktop\FOnlineReloaded-Full\FOnline Reloaded\memory(31,19): ID3DXEffectCompiler::CompileEffect: There was an error compiling expression
ID3DXEffectCompiler: Compilation failed
>.
Sprite manager initialization complete.
Sound manager initialization...
Sound manager initialization complete.
LanguagePack::LoadAll - Unable to load MSG<FODLG.MSG>.
LanguagePack::LoadAll - Unable to load MSG<FOOBJ.MSG>.
LanguagePack::LoadAll - Unable to load MSG<FOGAME.MSG>.
LanguagePack::LoadAll - Unable to load MSG<FOGM.MSG>.
LanguagePack::LoadAll - Unable to load MSG<FOCOMBAT.MSG>.
LanguagePack::LoadAll - Unable to load MSG<FOQUEST.MSG>.
LanguagePack::LoadAll - Unable to load MSG<FOHOLO.MSG>.
LanguagePack::LoadAll - Unable to load MSG<FOCRAFT.MSG>.
LanguagePack::LoadAll - Unable to load MSG<FOINTERNAL.MSG>.
CritType::InitFromMsg - Default zero type not loaded.
Load scripts...
Main script section not found in MSG.
Interface initialization.
Load data.
Load sprites.
Interface initialization complete.
Item manager initialization...
Item manager initialization complete.
Hex field initialization...
Hex field initialization complete.
Engine initialization complete.
Script::PrepareContext - Invalid bind id<0>. Context info<Game>.
Script::PrepareContext - Invalid bind id<0>. Context info<Game>.
Script::PrepareContext - Invalid bind id<0>. Context info<Game>.
Network init...
Connecting to server<play.fonline-reloaded.net:2238>.
Connecting successful.
Network init successful.
Script::PrepareContext - Invalid bind id<0>. Context info<Game>.
Script::PrepareContext - Invalid bind id<0>. Context info<Game>.
Script::PrepareContext - Invalid bind id<0>. Context info<Game>.
Script::PrepareContext - Invalid bind id<0>. Context info<Game>.
Script::PrepareContext - Invalid bind id<0>. Context info<Game>.
Script::PrepareContext - Invalid bind id<0>. Context info<Game>.
Script::PrepareContext - Invalid bind id<0>. Context info<Game>.
//nevermind, i changed fullscreen to window mode and game instantly loaded.