FOnline: Reloaded

General => Fan Art => Topic started by: Hyzentlaja on December 16, 2013, 12:50:37 am

Title: post apocalyptic game based on fallout
Post by: Hyzentlaja on December 16, 2013, 12:50:37 am
I have had this idea since ages, and finally I will have time to realize, or at least start realizing my dream. My target is to create a rpg game highly based on fallout system. Not in game maker or anything. I have decided to use pascal programming language as its user friendly object programming environment. I might use fallout/fallout 2 graphics.

Core features to implement (in order of most to less important):

-Character statistics system.
-Interface.
-Battle.
-Critters to fight.
-Equipment and generally items system.
-Modifiers and statistics of items.
-Randomness.
-World map traveling.
-Encounters.
-"Walking" system.
-NPC's.
-Quests.
-Interactive dialogs.
-Totally switching fallout/fallout 2 graphics with own custom made ones.
-Eventually converting game to flash and putting on a website. (only when game complete).

Priority might change.

I might or might not finish the project. I have no idea how long it will take to finish, I have many problems in my life lately.

I am posting here because I think it fits in here, If there will be interest in thread I will keep on updating thread. If not I will let thread die. However, only the thread.

I am opened for ideas, criticism and opinions.
Title: Re: post apocalyptic game based on fallout
Post by: Henry on December 16, 2013, 12:55:00 am
Don't use existing artwork from any other game because if your game becomes popular, you'll have a way to fund it (financially i mean) unless you use someone else's artwork. Regardless if you intend to "make money" on it, keep it in an option.
Title: Re: post apocalyptic game based on fallout
Post by: Hyzentlaja on December 16, 2013, 01:09:57 am
It won't become popular. Fonline creators used and noone cares so I think nothing wrong will happen.
Title: Re: post apocalyptic game based on fallout
Post by: manero on December 16, 2013, 11:34:30 am
I am opened for ideas, criticism and opinions.

Do something and show it before posting anything.
Title: Re: post apocalyptic game based on fallout
Post by: Strike on December 16, 2013, 11:36:15 am
I don't want to sound like bad person, but in few weeks you will stop doing this project.
Title: Re: post apocalyptic game based on fallout
Post by: OskaRus on December 16, 2013, 02:14:29 pm
So you just want to make game which took many years by a large team of experienced game developers in shitty language like pascal by yourself. GLHF lol. :D
Title: Re: post apocalyptic game based on fallout
Post by: Hyzentlaja on December 16, 2013, 02:42:02 pm
I dont want to make Fallout game. Mine will be much more primitive. And Delphi actualy isnt crappy. I like it. And yes maybe I will leave the project because of many RL problems.
Title: Re: post apocalyptic game based on fallout
Post by: theamazingjoe on December 16, 2013, 11:59:31 pm
give it something unique and revolutionary that many people will love.
Title: Re: post apocalyptic game based on fallout
Post by: Hyzentlaja on February 17, 2014, 11:43:17 pm
Update.

Changed target platform to android. Obtaining programming software was pretty damn expesive..
Title: Re: post apocalyptic game based on fallout
Post by: Hyzentlaja on February 19, 2014, 01:05:51 am
First compiled version. Includes:

early stage main menu.
character creation menu.
-app saves character statistics into variables.
world map traveling system.

all of this is WIP. But project is alive. I will make features to perfecion after every core feature will be implemented and working. For now they're just for implementing mechanics.

I already made a graphic for first enemy. Might get changed, this is just for tests and just to make it working.

sprite:

(http://gyazo.com/4dee29980ffca4191389edbbdf5f1134.png)

application download:

https://app.box.com/s/kvctiaksw5vg3osxt4eg (https://app.box.com/s/kvctiaksw5vg3osxt4eg)

app asks for many permissions, but its just caused by fact its not signed and optimised yet. It is not integrating with OS in any way. Tested on nexus4 device, you need to active screen rotation and rotate phone to landscape manually.
Title: Re: post apocalyptic game based on fallout
Post by: Xaviien on February 19, 2014, 12:45:00 pm
Changed target platform to android. Obtaining programming software was pretty damn expesive..
What software are you using?
I'm downloading it now, will let you know what I think.

It better not be a fucking virus ;)

Edit: Looks OK so far. Obviously you need a way to also reduce attributes, and a button to move on after creating a character, but I'm guessing there's nothing to move onto once you've created a character.
It's fairly large as well, 5MB just for the 2 menu screens.

Anyway, good luck man.
Title: Re: post apocalyptic game based on fallout
Post by: Hyzentlaja on February 19, 2014, 03:02:04 pm
Rad studio xe5.

It is not a virus.

It won't look good until all core mechanics wont work. It makes no sense to make super menu or ultra good map/char screen if you have no other features implemented. Yes it is large, but even freshly compiled empty app is about 5mb. I am not using eclipse because I can't java.

What device did you use to run it?
Title: Re: post apocalyptic game based on fallout
Post by: Xaviien on February 20, 2014, 06:16:17 am
I'm using a Google Nexus S. It's basically a Samsung Galaxy S with different software and branding.
Title: Re: post apocalyptic game based on fallout
Post by: Hyzentlaja on February 20, 2014, 09:26:58 pm
did the game even display correctly? nexus s has 480x800, while i programmed it so far on 720p, multiscreen not supported yet. i am using google nexus 4. great phone for bargain price.
Title: Re: post apocalyptic game based on fallout
Post by: Xaviien on February 22, 2014, 01:50:22 am
I can't be sure if it displays correctly, as I don't know what it should look like.
Obviously the title screen doesn't display correctly until I rotate the phone.
Title: Re: post apocalyptic game based on fallout
Post by: Hyzentlaja on February 22, 2014, 02:01:21 am
damn it doesnt.

(http://gyazo.com/c647e41481a89461c1e9981820f4e320.png)

(http://gyazo.com/543ca104b4835e665e25c246fb9b0cec.png)

actually you can walk over map, and find encounter already. working on battle system right now. i will take care of multiscreen support and auto landscape mode at the end, when game will be working.
Title: Re: post apocalyptic game based on fallout
Post by: Xaviien on February 22, 2014, 06:42:36 am
Is the main title screen displaying correctly? It looks like it is.
Have you done something different on that screen?
Title: Re: post apocalyptic game based on fallout
Post by: Hyzentlaja on February 23, 2014, 01:04:23 pm
no it is not, just the background image but button is wrongly placed. i will take care of multiscreen support at the end.
Title: Re: post apocalyptic game based on fallout
Post by: Hyzentlaja on March 03, 2014, 01:06:05 am
havent touched project since 2 weeks..

changelog 03.03.14

early stage battle system.
battle user interface.
each battle has random number of enemies
first dummy enemy with randomized health.
first weapon (punch) in early stage.
attacking is possible.
battle log in early stage.

early stage means certain mechanic works, but in primitive way, and its functionality will be improved.
Title: Re: post apocalyptic game based on fallout
Post by: 2238mudcrab on March 03, 2014, 07:42:06 pm
Pascal is supported on mobile apps?
Title: Re: post apocalyptic game based on fallout
Post by: Hyzentlaja on March 03, 2014, 10:28:52 pm
yes, both pascal and c++ are supported by rad studio

http://speedy.sh/rXPZz/Project2.apk (http://speedy.sh/rXPZz/Project2.apk)

version still for 720p devices or bigger