FOnline: Reloaded
Development => Suggestions => Closed suggestions => Topic started by: danivalus on March 24, 2019, 02:07:18 pm
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May be it's crazy idea…
But cool if player in real time mode can pull the trigger something like in real life.
Player can wait AP regeneration after shoot, or shoot again and again.
Weapon skill affected by AP regeneration.
Example:
WS - 300%
AP - 5
Skill affect:
* - 60%
** - 120%
*** - 180%
**** - 240%
***** - 300%
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BOTS
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NO BOTS, FANS ONLY !!!
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Hey thats actually a really good idea. Numbers can be adjusted. This would not aid bots as 1 AP would cause many miss. This would be useful in case gun needs 6 ap but you only have 5 and need to urgently fire with a chance of miss. Very clever!