FOnline: Reloaded

Development => Suggestions => Closed suggestions => Topic started by: playb0y on March 23, 2017, 09:21:57 pm

Title: RENO GUARDS
Post by: playb0y on March 23, 2017, 09:21:57 pm
DELETE THIS STUPID NPCS FROM RENO. IMMORTAL C*NTS.  PvP in reno is f***d right now. GG
Title: Re: RENO GUARDS
Post by: Urukhai on March 23, 2017, 09:59:44 pm
It was suggested many times but no one cares :/
Title: Re: RENO GUARDS
Post by: S.T.A.L.K.E.R on March 23, 2017, 10:07:13 pm
Wait, do you mean the slags near locker?
Title: Re: RENO GUARDS
Post by: Lucky man on March 23, 2017, 10:46:44 pm
Wait, do you mean the slags near locker?
Yas he meant that.
Title: Re: RENO GUARDS
Post by: KompreSor on March 24, 2017, 10:06:13 pm
better would be make them no agro until they get attack
Title: Re: RENO GUARDS
Post by: playb0y on March 25, 2017, 01:24:20 am
better would be make them no agro until they get attack

yes
Title: Re: RENO GUARDS
Post by: S.T.A.L.K.E.R on March 25, 2017, 08:19:44 am
They should be moved to east side  8)
Title: Re: RENO GUARDS
Post by: Leo on March 29, 2017, 01:25:35 pm
better would be make them no agro until they get attack

yes

Also yes :)
Title: Re: RENO GUARDS
Post by: Meo. on March 29, 2017, 01:52:40 pm
Why everyone cri over slugs? They are perfect placement and they can change an entire outcome of a battle. They are a very tactical feature in Reno PvP. Stup cri and learn to kill 3 npc...
Title: Re: RENO GUARDS
Post by: POWERPUFF on March 29, 2017, 03:35:02 pm
Why everyone cri over slugs? They are perfect placement and they can change an entire outcome of a battle. They are a very tactical feature in Reno PvP. Stup cri and learn to kill 3 npc...

I mean, yes, I agree.

They are guarding the treasure and are ordered to kill anybody who breaks the safe zone - makes sense.

Get over it or start pvpin' at Gas Station.
Title: Re: RENO GUARDS
Post by: KompreSor on March 29, 2017, 04:02:10 pm
(https://cdn.discordapp.com/attachments/247433780632092672/296673701204721678/screen_2017.03.29_17-51-38.jpg)
Ok when we situation when Team A fight with Team B, from positions on screen, to fight without agro npc they have to move to tight spot on chruch corner, and if they do that, is chance to be pushed to agro zone by nade/rocket luncher.
of course they can try kill npcs, but reno is mostly small team vs small team so if team A start killing mobs, team b will use that and push them before slags will die. Also slags blocking a north sewer entrance. i know that npc is easy to kill but it take time/ap/hp and decide to kill slags can effect to lose the fight, also planting c4 is difficult.
Title: Re: RENO GUARDS
Post by: playb0y on March 29, 2017, 09:36:56 pm
Why everyone cri over slugs? They are perfect placement and they can change an entire outcome of a battle. They are a very tactical feature in Reno PvP. Stup cri and learn to kill 3 npc...

TACTICALLLLLL  :facepalm

Trolo
Title: Re: RENO GUARDS
Post by: Veki on April 10, 2017, 04:55:10 pm
Only change maybe for slugs in New Reno it is maybe they give you some XP after you kill them?