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Topic: Silent Death  (Read 4536 times)

Troll

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Re: Silent Death
« Reply #15 on: January 20, 2015, 09:43:57 am »
Stonewall was reworked to work against pancor/rockets/sniping and pancor knockdowns were already nerfed.

Wizard

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Re: Silent Death
« Reply #16 on: January 25, 2015, 11:49:59 am »
Tanks got +300HP, a sneaker got no DR and 1HP... Just react quicker to his burst, use motion sensor

Troll

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Re: Silent Death
« Reply #17 on: January 25, 2015, 08:56:18 pm »
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Tanks got +300HP

An implanted tank

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a sneaker got no DR and 1HP

I've seen sneakers with 280 hp and 65 dr

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. Just react quicker to his burst

impossible when you have ping above 150

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use motion sensor

i think it's gamebreaking, because it's ultimate against p90 sneakers. There whould be a way to bypass it, by walking or standing still. Nothing should be ultimate, and everything should be possible. Sneaking someone with a motion sensor is impossible, and thus unfair.

Wizard

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Re: Silent Death
« Reply #18 on: January 26, 2015, 09:44:32 am »
Sneaker with 280HP and 65%DR won't kill you in one burst =;

Because your internet connection is slow, should the game change for you and affect everyone else?

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i think it's gamebreaking, because it's ultimate against p90 sneakers. There whould be a way to bypass it, by walking or standing still. Nothing should be ultimate, and everything should be possible. Sneaking someone with a motion sensor is impossible, and thus unfair.

You think it's game breaking using a motion sensor because you'll more easily spot 1hexes from sneakers?

Well, there is no way to prevent getting 1hexed spawning reno if a burster is standing there waiting for you... is that game breaking too? or just reality?

Blarney

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Re: Silent Death
« Reply #19 on: January 26, 2015, 12:05:21 pm »
Well, there is no way to prevent getting 1hexed spawning reno if a burster is standing there waiting for you... is that game breaking too? or just reality?

Yep, that's just how 1hexing is :)

I don't approve of how broken 1 hexing is, but it is pretty heavily set in amongst the players, so arguing against it in anyway will probably get shouted down.

Wind_Drift

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Re: Silent Death
« Reply #20 on: January 26, 2015, 02:38:52 pm »
If you spawn Reno after seeing a player on the spawn, or spawn without checking preview, you deserve your one hex.

Most things in this game that are possible are also preventable, to a point.

Wizard

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Re: Silent Death
« Reply #21 on: January 26, 2015, 03:27:36 pm »
Yeah, and that's the exact same thing as saying: "if you predict the enemy ain't got a motion sensor, you're all good :)"

Mighty

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Re: Silent Death
« Reply #22 on: February 05, 2015, 01:30:50 pm »
My suggestion bad

Adams

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Re: Silent Death
« Reply #23 on: February 05, 2015, 06:27:12 pm »

Help Bot

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Re: Silent Death
« Reply #24 on: February 06, 2015, 01:28:59 am »
Thought Sneakers could be seen from relatively far away. heh

And IMO if a sneaker hasn't moved in like 10 minutes then do you think you could see this?

http://sploid.gizmodo.com/can-you-find-the-sniper-hiding-with-camouflage-in-this-1521876239

IMO even with a motion sensor, unless you're a sneaker yourself you shouldn't see a non moving sneaker.
And if you're sneaking you shouldn't be moving, sneakers being like turrets IMO should be in, just not a call of duty ninja sprinting at you with a SMG.
« Last Edit: February 06, 2015, 01:31:08 am by Help Bot »
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