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Messages - borkolok

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16
Suggestions / Re: escalating encounters
« on: February 17, 2016, 04:39:49 pm »
I was thinking more like an encounter with a little story behind it, not just mobs who spawn. something which feels more immersive.

17
Suggestions / escalating encounters
« on: February 16, 2016, 09:31:24 pm »
1/you meet some farmers/civilians/salvagers (innocent folk) who are being attacked by low level evil doers.
1.1/ the map can be a farm/small community. something with walls and choke points.
1.2/ a sniper tower would be awesome.
2/you can stay and defend their farm, but the waves escalate into stronger ones.
3/each wave gives XP based on your level.
4/   80% chance to spawn wave 2
      70% wave 3
       50% wave 4
       30% wave 5
       10% wave 6
        1% wave 7
4.1/ prep time between waves gets longer and longer. in case people want to radio for help.
4.2/ wave 7 is MASSIVE  and the location becomes public.(2 minutes prep time)
4.3/ you can use the farmer's radio to make the location public at any time.
5/ rewards : the emphasis should be on good XP.
6/ more xp for less casualties(on civilians' side, players don't matter).
7/ smaller chance to spawn than normal enc.
8/ players who kill other players will get NO XP - or they can get marked as free kills with no consequences.

18
Game Help / Re: General Questions / Answers
« on: February 16, 2016, 08:28:07 pm »
then I have no idea what is happening, I was with my alt in HUB, waited till caravan's location stopped changing and kept running around that spot, and didn't get it. even though the location didn't change for a good while. tried it several times just like this.

19
Game Help / Re: General Questions / Answers
« on: February 16, 2016, 08:12:04 pm »
I think the reason I didn't find the caravan(after using alt to go to that EXACT place on several occasions) was because my combatmode was set to tb... thx  anyway

20
Game Help / Re: General Questions / Answers
« on: February 16, 2016, 04:07:36 pm »
I got kicked out of caravan, is there no way to get back in ?

I am assuming an encounter is happening, so why can't I find it on WM?

21
The Thunderdome / Re: The last thing that made you rage
« on: February 15, 2016, 09:27:54 pm »
your tears is what they really want anyway, not your gear.

they're just fishing, it's always best to not to say anything or you'll just trigger them. I used to gank a lot in eve online, and all us gankers really talked about was people's tears. we had mailing lists, a website dedicated to it etc.

22
Fan Art / Re: SUPER TRIGGED
« on: February 15, 2016, 12:45:38 pm »
nice video, but let's say you'll start doing more, faggots are gonna jump at your throat for saying nigga, coz they're a bunch of jelly niggaz ofc, but still, it's pretty bad PR for the normies(90% of all audiences).

23
The Thunderdome / Re: Forum PvP
« on: February 13, 2016, 10:51:53 pm »
"dbz is shit"

Names scrub tier weeb animes.

you literally make me want to vomit.

24
The Thunderdome / Re: Forum PvP
« on: February 13, 2016, 10:07:20 pm »
dbz is shit.

fullmetal alchemist original + brotherhood
the first ghost in the shell series + movies
the one with vash the stampede, forgot name
wolf's rain
cowboy bebop


25
The Thunderdome / Re: Forum PvP
« on: February 13, 2016, 07:24:32 am »
what reasons? do you have some kind of a hero complex? people like you usually do.

or maybe you need to learn how to burn down a building and not get caught?

26
The Thunderdome / Re: Forum PvP
« on: February 13, 2016, 07:07:39 am »
your life is so great you feel the need to defend yourself from people on the internet.

a firefighter? hope you're doing it for the right reasons.

27
The Thunderdome / Re: Do YOU have a theme?
« on: February 13, 2016, 05:55:59 am »

28
The Thunderdome / Re: Forum PvP
« on: February 13, 2016, 05:53:49 am »
the nicest people I've ever met in MMO's were in a chat channel in EVE online. that channel had at most 10 people online, but they were a very select crowd of skilled thieves, scammers, pirates, gankers, market manipulators etc., a very famous player named Erotica1(they wrote many articles about him on gaming sites), one of the biggest scammers/trolls in that game, was there all the time. they taught me the art of scamming and I made 6 months worth of gametime by scamming in 2 days.

despite their personas they were very caring people, they simply ROLE-PLAYED pirates, a way to express their dark side in a healthy way.

unlike your typical "nice" people SJW types who are a bunch of frustrated faggots who always follow the rules( who wouldn't be frustrated for being a slave to rules they don't really agree with/understand? ). these people are mostly pieces of shit IRL, who ROLE-PLAY nice people online.

Of course, I am not saying these are the only 2 types of personalities of people.

that's how I see the Khans, as the genuinely nice guys who role-play pirates, and to further prove my theory, let's analyze their actions  towards stalker:

  -they give him attention.
  -what would he do without it? where would he be?
  -surely he would annoy some other people, but they wouldn't constantly reach out and interact with him, they would tell him to fuck off once or twice and then just ignore him.
  -everyday stalker wakes up he comes to check the forums for new replies the Khans have given him.(else he would surely just sit in bed all day and contemplate suicide)

I wish I had their patience, care and understanding with this poor boy. kids like him are ticking bombs waiting to happen, either a school shooting or just a terribly unhappy life. once I have enough money I plan to open a free counseling center for such kids.

29
Suggestions / Re: (New Quest) Kill the Ranger Outcast
« on: February 12, 2016, 06:31:31 am »
you poor creature

30
Suggestions / Re: terminal for base
« on: February 12, 2016, 05:55:17 am »
1/ 50/50 chance of it being hacked or self-destructing.(when hacked by non-faction member)+ 125 science req.
2/ after hack you can use it and then take it to your base.
2.1/ or fill it up with c4 so the next time it's used it will blow up  + kill everyone in a wide radius + destroy all of their gear.(people are just gonna sneak into bases to hack terminals and boobytrap them lel)
2.2/ an alarm should sound off when someone uses science on a terminal + 2 min CD on science.(successful or not)
2.3/ faction members have a 10% chance to hack it with 125 science.(ideally they shouldn't be able to hack it at all)
3/ a container next to the terminal where you deposit the items. that way you can just put all there and tell the terminal to restock.
4/ unload all items into container option.
5/ put items in container *combat armor* + *combat helmet* + *.223 pistol* + *100 x .223 ammo* + *10x stimpak*. then you go to the terminal. press CREATE NEW LOADOUT. you say the loadout's name, say *.223 gunslinger*.
6/ you can browse loadouts and press ".223 gunslinger" and you automaticaly get that in your inventory. or barter screen.
7/ loadout access based on rank.
8/ have several terminals in each base. that way the officer terminal can be more heavily guarded from infiltrators.

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