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Messages - Jeffman12

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Closed suggestions / Re: you guys should put in player marriage
« on: November 25, 2013, 06:53:55 am »
I am in for any new rpg elements, but gay marriage... just no.

Why do you care what two pixulated adult avatars do behind closed corrugated sheet metals?

I'd want to be able to crash weddings though, just to 'hook up' with the Maid of Honor, or heck, even the Best Man if that'll make Letoo squirm.

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Suggestions / Re: RobCo Pick-O-Tron: Your solution to Mining
« on: November 25, 2013, 06:49:27 am »
I had no idea robots were lacking in quantity in this, it just made sense to me that there might be followers or mercs, or even just mob robots, strewn about at least a little bit rarer than your flesh and blood enemies, but I'm kinda shocked to hear this. As a technophile, I believe an automated option should exist wherever possible.

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Suggestions / Re: RobCo Pick-O-Tron: Your solution to Mining
« on: November 21, 2013, 09:46:57 pm »
You don't get negative rep if you buy slaves.

Yes, I was just told you get tattooed. This tattoo gets you vilified.

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Suggestions / RobCo Pick-O-Tron: Your solution to Mining
« on: November 21, 2013, 08:15:44 pm »
A friend gave me the rundown on mining, and from what I understand, if you want an efficient mine, you've got to invest in slaves that will of course net you neg rep with factions.
A simple alternative to this would be to implement robotic miners with their own downside, namely maintenance.
Maintenance could be broken up into different categories.
Hardware or physical damage repair might take electrical or metal scrap, a fission battery, or any variety of technologically based salvage. Higher repair skills would of course require less materials to complete the repair.
Software repair takes a maintenance terminal and science skill, depending on the process used to repair any given problem, it may take quite a while, tying up the repair terminal and the robot before it can be working good as new.
Fixes include:
-Format: The longest process with no skill modifiers. This takes some set level of time but can fix any and all software issues, this must be done for any freshly salvaged bot.
-Driver Update: RobCo's been defunct for well, a long time, your robot's drivers aren't going to be updated, they're just going to be reinstalled. This fixes a robot 'forgetting' how to use its tools. This simply takes time based on skill, if you have a low skill, more time, etc.
-Bypass: This is a quick fix for several problems including hardware, but won't actually repair anything. This has a chance of success based on skill, but crit failure might brick your bot. Each time a bypass is used without actually fixing the problem directly, it decreases the chance of success for the next time. Only so many bypasses can be done on one bot before it just needs repair.
-Re-calibration: This is used to fix slightly off-behavior, like talking to walls and trying to mine people.
-Marxware  Scan: Remove any malicious software that might convince the robot it has rights.

All problems can be diagnosed with a repair and/or science skill.
Possible problems:
-Revolution: It's easy for the Mr. Gutsy to hate commies, but they're no member of the proletariat, the pick-o-tron on the other hand is prone to sudden bouts of marxism thanks to a particularly prolific Chinese-written virus from before the war.
-Missing Software: Any robot you salvage won't just get to work, a Driver Update will fix this.
-Hardware Fault: Robots take damage over time, too much damage might render its tools inoperable, this requires either a bypass or a hardware repair.
-De-calibration: This can happen after damage has occurred, but is a software fix.

Anything in this suggestion is tentative, because, well, it's a suggestion. I just thought it'd be cool to have an alternative to slavery because, I'm not to keen on just having an alt account to farm neg karma.

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