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Topic: New Reno and NO Militia  (Read 5413 times)

Ivic777

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Re: New Reno and NO Militia
« Reply #15 on: January 03, 2014, 04:23:02 pm »
Example, i see 2 BBS inside a town, i want to fight them, but militia is there so i cant do anything. So i have to kill militia with friends in every town and to keep killing them every hour so i can hope i can get some small pvp? Militia just stop small pvp, and i dont see their purpose. To stop enemy faction to start tc, or to protect some guy who owns town when he is crafting? Its wasteland, so there shouldnt be privilege of militia. Kilgore i am not talking about me personally, i am talking about other players, who dont participate in tc, and dont have any small pvp. 2 factions have tc, militia protection, others who are not strong enough have nothing, not even small pvp, and they will never get any experience like that. 

Strike

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Re: New Reno and NO Militia
« Reply #16 on: January 03, 2014, 04:26:33 pm »
Yeah, Militia is on the way. And then just random guy kill you, and looks like that guy is on faction who control town :<

mojuk

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Re: New Reno and NO Militia
« Reply #17 on: January 03, 2014, 04:36:50 pm »
I think I must see a doctor, I agree with Ivic again :)
:facepalm

Ivic777

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Re: New Reno and NO Militia
« Reply #18 on: January 03, 2014, 04:57:00 pm »
 8)

drot

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Re: New Reno and NO Militia
« Reply #19 on: January 03, 2014, 05:06:37 pm »
Militia is easy to kill, but you still gotta do the killing part which nobody wants to bother with. Trollish feature which needs to be removed.
#rawhide on ForestNet

Kelin

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Re: New Reno and NO Militia
« Reply #20 on: January 03, 2014, 05:59:52 pm »
I agree with guys here, in the last days of 2238 there was no militia in towns and I even remember towns without any capture zone, those were the times! Klamath for example is a great map, but with so shitty capture zone (thank you Izual?) it's always the same story, either camping inside the buildings or snipers holding a line in the kukurydza.

However, making New Reno one huge map would make the map unplayable for me, since it would be too big and older computers couldn't keep up. Leave Reno as it is to have its own magic ;)

Kilgore

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Re: New Reno and NO Militia
« Reply #21 on: January 03, 2014, 08:37:11 pm »
Hmm I can temporarily remove militia in the next update but I really doubt it changes anything.

Ivic777

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Re: New Reno and NO Militia
« Reply #22 on: January 03, 2014, 09:09:47 pm »
Well do it, and we will see. I am pretty sure it will.

jacky

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Re: New Reno and NO Militia
« Reply #23 on: January 03, 2014, 10:52:49 pm »
Or nerf hp to 200hp and give Them leather armors and shity weapons

Sperber

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Re: New Reno and NO Militia
« Reply #24 on: January 03, 2014, 11:00:40 pm »
Maybe Reno could offer a PvP event different from TC.

You let yourself be hired by one of the gangs and at a certain time all militia leave Reno.
Then you have to kill all members and players of the opposite gang within a time limit to get a reward.
The more players register the bigger the reward.

Strike

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Re: New Reno and NO Militia
« Reply #25 on: January 04, 2014, 07:15:33 am »
Hmm I can temporarily remove militia in the next update but I really doubt it changes anything.
I think this will make TC little more interesting, maybe also limit of militia from 8 -> 4 or 3

TC should not be about NPCs, it's about players protect town from other factions.
« Last Edit: January 04, 2014, 09:49:17 am by Strike »

Kilgore

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Re: New Reno and NO Militia
« Reply #26 on: January 04, 2014, 02:44:06 pm »
Or nerf hp to 200hp and give Them leather armors and shity weapons
Then I can as well remove them because laser weapons will kill them in one hit.

mojuk

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Re: New Reno and NO Militia
« Reply #27 on: February 14, 2014, 11:20:04 am »
BUMP!
Now with implants in tc box removing militia is even more needed.

Also perma fixing those annoying npc guards going ape shit in pvp locations would also be very welcome.
den:
- metzeger's guards
- becky's guards
- lara gang

redding:
- ascorti's guards

new reno:
- 2nd street/virgin casino guards + black jacket npcs
« Last Edit: February 14, 2014, 11:23:32 am by mojuk »
:facepalm

Kilgore

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Re: New Reno and NO Militia
« Reply #28 on: February 16, 2014, 07:40:58 pm »
Yeah, militia should be disabled after next update.