Throwing a new type of grenade, the smoke grenade would create a smoke at a target area.
Technically it is possible, I just tested the smoke effect. The question is, if you guys want such tools at disposal.
My definition of smoke grenade would be:
Smoke area/spreading:
1. Smoke starts to spread in around the target hex, becoming up to a 3 sized area-hex. (the sides of the area-hex are 3 hexes)
2. If the smoke cannot spread in the area, or if it finds that it started in a closed area, (something with roof) the smoke would spread to fill the small room/tent, effectively smoking someone out.
3. Smoke would spread and disappear at a medium pace, maybe lasting a total of 10 seconds and spreading to full size under 3 seconds?
Smoke effects:
1. Reduced chance to hit over smoke. It would act like a blocking critter, (currently each blocking target add's -10 to hit chance) but with different hit chance effect?
2. Causes poison if character stays in smoke for more than X seconds. (basically one should be able to run through it, and if poison damage get's reworked, maybe it would be a factor)
3. Characters being in smoke, get a temporary blind debuff, when they leave the smoke, they can see again almost instantly.
Constraints:
1. Shall throwing skill or anything else affect anything? Like effectiveness of smoke, area size, etc.
2. The shall be a timer on smoke grenade throwing, (this timer does not have to be like the normal timers, one could have more charges to spend which would regenerate slowly until player has max charges again, if player has at least one charge they can throw a grenade)
Note: I was thinking on this throw smoke grenade cooldown only because I do not know how clients will handle the effects of too much smoke. I suggest this CD shall be higher than the duration of the smoke, to ensure, that there are not more smokes on the map than players. Smokes = smoke areas, that could mean 19 smoke hexes per player.
Craftable: Flare + tobacco? or just lootable from encounters, containers.
What do you guys think? Looking for ideas, about effects, constraints, etc.
Edit: Effect on sneak as well?