May 12, 2024, 09:22:40 am
Username:

Password:

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - krausser666

Pages: 1 2 [3] 4 5 6
31
Events & Competitions / Re: Super event
« on: October 17, 2013, 03:46:43 pm »
<offtopic> image reply mode on </offtopic>

32
Tools and Modifications / Re: TINY TANK interface by Jinxed Jack
« on: October 14, 2013, 08:56:04 pm »
What's the problem? I tried redownloading it, and it works fine.

33
Closed suggestions / Re: Armor-Helmets Bonus
« on: October 14, 2013, 08:06:13 pm »
Well, I like this idea.

+1 from Krausser.

34
Good and fast trade, nice prices. Thanks!

35
Chetnie zaopiekuje sie Ripper BP.

36
Tools and Modifications / Re: TINY TANK interface by Jinxed Jack
« on: October 13, 2013, 08:36:57 pm »
Masterpiece of work! Good job!

37
Suggestions / Re: [Crafting] defensive turrets
« on: October 12, 2013, 09:21:54 pm »
I like the jacky's idea. Well, placing turrets in bases/safehouses/tents will make them really useless. But for example you could have 2 slots or 3 in CAPTURED TC town for placing turrets. And the rest could be like jacky said.

Also it would be awesome to see mechanical companions in game. Like mechanical dog, or some simply machines(all craftable) to killsome ones(alternative for muties maybe?) but in balance, not to make them OP.

And the energy systems in turrets/mechanical followers could be like this:
- they eat like 50 energy/minute.
- energy cap e.g. 2000(16 minutes with ,,full battery'')
- SEC would give 2 energy/unit, and MFC would give 4 energy/unit. There you'll have to get 1000 SEC to fully load a turret/companion for some time and 500 MFC. I think that's a fair idea.

38
Game Help / Re: PROBLEMS with WIKI!!!!!
« on: October 12, 2013, 07:54:36 pm »
Go on, caps-lock us to death.

39
Suggestions / Re: The Gun Runners workshop and rad effects
« on: October 12, 2013, 05:14:18 am »
Oh shit! It's raining! My gatling laser is useless!!
Oh no! Its sandstorm! I can't see anyone!
Oh my god! Is that vulcanic eruption?! Everybody run!!

I'm gonna say no to this. I don't like the idea.

40
Closed suggestions / Re: Jetincecto
« on: October 11, 2013, 09:37:55 am »
that would be OP. I could see it ingame, but permanently addictive, uncraftable and rarely found(caves and footlockers.

41
Sell / Re: Some Blueprints.
« on: October 10, 2013, 08:16:24 pm »
Ok PM me if you would like to complete the trade.

42
Sell / Re: Some Blueprints.
« on: October 10, 2013, 07:36:02 pm »
I'll take Ripper BP. Going to barter already.

43
Well, sometimes my slaves give over 1000 of casual ores, and like 300-500 HQ ores, sometimes they give a 1000 of HQ Ores, and only 300-500 of normal ones. It's balanced for me, so I dunno what's the problem.

44
Polskie Pustkowia / Re: Pytania i odpowiedzi
« on: October 09, 2013, 01:47:15 pm »
Chyba chodzi Ci o Pulse Rifle i Pulse Pistol.

Well, aktualnie jedynym znanym mi sposobem ich zdobycia sa skrzynki TC.

45
Game Help / Re: Caves?
« on: October 08, 2013, 06:17:47 pm »
I actually found Bridgekeeper's Robes and Enclave Armor. Anyway, its time consuming, and, FUCK THIS, deathclaws are such annyoing...espacially, when you wanna kill one, shoot, and then 4-5 appear at once.

Pages: 1 2 [3] 4 5 6