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Closed bugs / Science on hex don't give any experience
« on: October 15, 2017, 11:39:20 pm »
Sciencing one by one give experience, but science on hex dont give any
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Hmm I'll be unable to make an update tonight, so I'll make it tomorrow.
Quick info about what you can expect:
- Stat check added to mercs and slaves,
- Coloured flares added to various footlockers etc.,
- shotgun Slug/Flechette ammo adjusted by -5% of DR bypass each,
- Slug/Flechette shotgun ammo added to Hinkley,
- Shotgun EMP ammo added to crafting table/traders,
- Combat Armor Mark I and II added to Hinkley,
- Bonus HtH attacks decrease grenade throw cost by -1 (doesn't stack with BROF),
- Grenade Pistols and Launcher (+ammo) prototypes added to Hinkley,
- Decreased Plasma DR/DT on helmets,
- .44 JHP / FMJ ammo boosted,
- Plasma and Pulse Pistols with increased range,
- Alien Blaster and Solar Scorcher with increased range and change damage,
- Dialogue fixes,
maybe also something else.
JUNK 50!Because i need junk open the babes