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Messages - b0wcaster

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16
Faction Announcements / Dead Faction
« on: July 28, 2016, 09:03:18 am »
CCM is dead and inactive from what i can see. not reopening anytime soon either. Best bet is to find other factions that fit your play needs.

17
Faction Announcements / Re: Claw Compay Mercs (Recruting)
« on: January 18, 2016, 08:07:55 am »
I am back people. was a fun month with the khans, but I'm back at the reins of Claw Co.




18
The Thunderdome / Re: To my old friend - Bowcaster
« on: January 13, 2016, 04:21:27 pm »
so you think you know me?

You think you know my ideas?

You think i've abandon my followers and faction?

you know nothing, and threatening me isn't going to get you anywhere.

I think your scared, and afraid of the khans.

Your hiding behind a false name, and spewing made up shit.

My brothers and I will enjoy drinking your blood from your skull, and using your corpse as our new piss pot.

So go on your hunt, make me pay my bills... I can be found around the wasteland... look for the Red Dot, and face your fears!

I'll be waiting



19
just remember, shotgun shells sell just about everywhere

20
General Game Discussion / Re: Throwing an idea out there for the devs.
« on: December 13, 2015, 06:52:20 pm »
-1 to this idea... bigger factions will just mass spawn the NPCs and not have to worry about it...

If you wanna do something new to factions.... Give factions a Faction Level that has to by upgraded through mets, caps, and # of members in it...

I.E. lvl 1 faction can have 10 members... lvl 2 can have 15... lvl 3 can have 20, lvl 4 can have 30, and level 5 can have 40.

on top of the fact that this will slow factions down from getting really big really fast, it will also pervent players from having 10+ alts in a single faction...

also, you could use the faction level in bases as well... instead of how many members are in the base, it determines how many/often resources are there..

just throwing it out there :)


#MoveToSuggestions.

21
Faction Announcements / Re: Claw Compay Mercs (Recruting)
« on: December 05, 2015, 07:40:01 pm »
I have stepped down as CCM leader... I am no longer in charge of this faction.. FallenSoldierI is now in command.

Its been fun guys, but Its time for me to move on... see you in the wasteland



P.S.

LONG LIVE BISON!!

22
Faction Announcements / Re: Claw Compay Mercs (Recruting)
« on: December 03, 2015, 05:31:32 am »
any time is acceptable, find us in game for invite.

23
News and Announcements / Re: Double Experience event
« on: December 02, 2015, 11:43:24 pm »
+1 on triple :P

thank you docan/kilgore for this wonderful event :D

24
Faction Announcements / Re: Claw Compay Mercs (Recruting)
« on: December 02, 2015, 11:19:48 pm »
Claw Company Mercs is opening it's doors for recruitment again..

the khans and ultra violence have been running a muck in the wasteland.. UV holds all towns.. khans patrols go unchecked...

this needs to end!

 join the mercs today, and take back YOUR wasteland! show them we dont want them here!

25
Game Help / Re: General Questions / Answers
« on: November 30, 2015, 03:06:30 pm »
In Your Face perk only works with single shot weapons... burst negates the -50%, even at 1hex. 2ndly, with players getting their weapon skills to max, AC is useless at that point... dont plan on either of them working against a buster

26
Character builds / Re: Field Medic still up to Date?
« on: November 28, 2015, 01:12:48 am »
its out of date

27
Character builds / Re: Multi purpose character build
« on: November 28, 2015, 01:09:42 am »
It will cover up the loss, also you can use drugs to bring str up

28
General Game Discussion / Re: New blueprint?
« on: November 24, 2015, 05:31:56 am »
its just the basic plasma pistol

29
Closed suggestions / Re: Caravan Radio
« on: November 04, 2015, 05:41:36 pm »
any channel would be fine as long as its just for Caravans. make it to where players cant send messages on the channel (if that is possible) that way no one trolls the channel. also, making the announcement in a different color would allow for it to be on channel 0

30
Faction Announcements / Re: Claw Compay Mercs (Closed until wipe)
« on: October 31, 2015, 09:38:00 pm »
Greetings wasteland. Claw Company is sad to announce that we will be closing our door until after the wipe. all applications turned in and submitted during this temporary closing WILL be reviewed and considered active at the beginning of the new season.

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