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Topics - Wipe

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1
Toxic Caves / Re: Read that before you post "+1" or "-1"
« on: October 14, 2016, 02:41:42 pm »
+1

2
The Workshop / FOHelp
« on: October 14, 2014, 08:59:20 am »
As some players noticed, help screen has changed.

Old overlay text has been replaced with screen where you can change which part of informations you want to read. That gives an opportunity to include more informations inside of game itself - instead of relaying on wiki and forum - for both, developers and players.

Help screen is divided into sections, which contain one or more categories. Sections can be switched by using buttons on upper-left side of the screen; if given section includes more than one category, list of them will become visible as well.

Content is loaded from .fohelp files inside client's data/help/ directory, and all subdirectories. For maximum portability, everything is stored in JSON format which, beside of game itself, can be easily used in other places as well.
As multiple sections/categories can be stored in single file, it allows players to create complex tutorials/help translations/notes/etc and distribute them with minimal installation instructions.

Creating .fohelp files is simpler than bursting level one noob with a minigun:
  • create one or more .txt files which contain some interesting informations about a game
  • add as first line: FOHELP:Section name:Category name
  • run included .fohelp generator (see below)
  • copy .fohelp file to [client directory]/data/help/
  • (re)start a game

FOHelp generator is prepared to be usable as server module and a standalone tool. ASCompiler, one of SDK tools (included in package), is used to execute a scripts and generate .fohelp file.

Usage: ASCompiler fohelp.fos -run fohelp [options]
--dir <directory>input directory
default: text/
--fohelp <filename>output filename
default: user.fohelp
--subdirscheck subdirectories when building files list
default: off
--pretty.fohelp file format will be more friendly to human eyes
default: off
--testgenerated content will be printed on screen without saving to file
default: off

Package contains ready-to-use example, text/example.fohelp, as well as .txt files used to create it.

FOHelp support is already included in test client, so it can be tested right away. Be warned that "reloaded.fohelp" name is reserved for base help, and will be overwritten in future; use a different name for custom content.



At this moment feature is exclusive to FOnline: Reloaded.
After initial tests/fixes scripts source is going to be open, so (hopefully) it will be easy to implement in other FOnline games around.

Currently known issues:
  • Initial text isn't scrolled properly; it fixes itself after first section/category change.

FOHelp is using (slightly modified) JSON module by JovankaB.
Thanks to Henry for inspiration.



Locked, feature put on hold.

3
Closed bugs / [Forum] Quick reply
« on: September 09, 2014, 01:27:38 pm »
How it is now
Code: (http://www.blackport.pl/reloaded/forum/Themes/darkbreak_20rc3/css/index.css line 1920) [Select]
#quickReplyOptions form textarea
{
height: 100px;
margin: 0.25em 0 1em 0;
}


How it should be
Code: [Select]
#quickReplyOptions form textarea
{
height: 100px;
margin: 0.25em 0 1em 0;
max-width: 98%;
}

4
Off-topic discussions / FOnline status
« on: April 19, 2014, 07:06:14 pm »

FOnline servers tracker, inspired by Cpt.Rookie's and VaultMan's ServerBoy. Supposed to provides informations about all known/open servers, despite of its size and general activity. Additionally, lists singleplayer games based on FOnline engine.

There's my favourite server missing!

If you found some server missing, feel free to add/inform about it!
  • If you have github account:
  • If you have FOdev.net account, you can provide server data in here or there
  • You can also try to catch me on IRC
    Once you connect, type /query Wipe to start private chat -- i'm not always around even when online, but if you provide all data, i'll add server(s) ASAP

OK, i want to add server to list. What informations do you need/want?

  • (REQUIRED) Server name :)
    Note that "FOnline" part, if present, most likely will be skipped, unless it's integral part of the title
  • (REQUIRED) Any external link providing informations about the game (website, forum thread, etc.)
  • For multiplayer games: server host and port; this is not required if game is under development. Includes not yet released games and these which entered CBT phase.
  • For multiplayer games: if server is tracked by ServerBoy, it should be mentioned
  • If game source is available, it can be provided too
  • IRC channel, if any

Anything more?

FOnline server list
Release thread
FOdev.net announcement

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