So i at least take part in the real PvP, it is the time to commen that part of your suggestion:)
TC :
Nothing to add or comment.
B - Small TC locations no faction names needed
PvP is good but too many PvP is bad.
Your idea is interesting but it could be bad for PvE. Some places shouldn't be warzones(Library, Catedral, Tabacco farm and New Reno Comercial Row(locker to encourage PvP was good idea, but place not, becouse now we have two merchants almost out of market, and one is selling BP)). As unguardes location still you can easy fight there but we don't need another place where noone goes except fighters. (Ok maybe want but not that cost:))
e - Mariposa/Ares/Navaro/Sierra/Glow
NPC : A lot of related NPC outside&inside the location with one elder last floor droping advanced/unique medium/top tier gear/implants, karma drop to concerned faction (mutants/enclave/bos/robots) 1hours respawn. Make it harsh with a lot of NPC and elder NPC using and droping bozard/vindicator/pa/hpa etc etc.
Ressources : hq ressources in lockers/ first floor of bases 30 min respawn
Tools : Advanced workbench/Medical workbench
You mean simply dungeons? Yeah, Mariposa/Ares/Sierra/Glow, needs some improvements, but it could be better if it will be normaln dungeon- place for not easy team PvE only with possibility to find other players/team.
Also there should be some easier dungeons for "noobs" not so hard with some low/medium trier rewards, but possible to make by new players, not like V15 now where you need strong team to kill all the NPCs.
Navarro? Seriously? Navarro? The biggest working military facility? It could be one of the best,hardest dungeons but i prefer if it will be place to take some new quest(caravans, hunting for slaves, rescue mission, i don't know:))
- Replace +poison resist/rad resist with + sneak skill points on armors.
No, Poison resistant is usefull bonus, when you fight with some mobs(like paschtchurs). But new kind of bonuses could be good.
- Add +stats to clothe (example doctor coat give + doctor skill or elegant suits give + barter skill)
Totaly agree.
So conclusion:
Make many new opportunities ancourage to PvP but not to many:)
Don't make it at the cost of PvE.
Thank you for attention:)