Repair skill REWORKED
- Doesn't require another item to repair,
- 125% Repair -> 95% chance for successful repair,
- Successful maintenance repairs item to max condition, at the same time it decreases max condition by:
3-5% if used with Super Tool Kit in active slot,
8-10% if used with Tool in active slot,
12-15% if used without additional tools.
- Failed maintenance only decreases max condition (as above).
- 5% chance to break your tools,
- there is a chance that max condition will not be decreased if you use tools (Super Tool Kit - 20% chance, Tool - 10% chance).
- no cooldown.
- Added Wrench as an additional tool for repairing, less effective than Super Tool Kit and more than Tool. Will decrease max condition of an item by 6-7% and has 15% chance of perfect repair (no max condition decrease).
- Added Oil Can as rare repair tool. Only one-use tool, it will always repair an item perfectly (without max condition loss).
- Perfect repair gives 250 experience points.
If you need Super Tool kit for repair, then I would suggest to use normal Tool. Not much difference between those two.
And there will be "Wrench" item, which is better than Tool.
But, if you really would suggest Super Tool kit as craftable item... I think it would need Blueprint atleast.