> turn everything into PvP zone, focused on groups and screwing loners
> try to figure out why there's like 60 players in peak time
Yep, sounds like a plan.
MMORPG rings a bell?
What, here? Massive (duh) Multiplayer (well, with all these autistic people avoiding each other) Online (mostly) RolePlaying (nobody does it) Game (indeed). This makes 50% of MMORPG in this case, quod erat demonstrandum.