C_hieter, Kilgore has a test server. It's where he tests shit out.
Kilgore, do you accept applicants for testing? The Rotators didnt.....
OH!!!!! Priavte HOUSE- Not base.
A house, exactly like outpost, BUT without a computer- And, uh, it's permenant, so you need to be VERY VERY careful who you left near there..... Not really sure how it would work, maybe and upgrade to a tent, if you have enough wood and metal parts and junk it can be upraded.... Like I said, I'm not exactly sure.... Maybe drag a contruction worker to your ranger shack.
And a DIY cave base- Like my
DIY Private Mine, but if you have 10 electronics parts in hand when you use the campfire, you can "upgrade" the now formerly DIY private mine into a DIY cave base (because suddenly it won't produce ores and minerals anymore, very mysterious).
I was reading up on
Project V13 and found this:
“Once you have determined your character's background, you will found your "colony". From a deserted city, a broken down military base, or even the ruins of an oil pumping station, the colony will be yours to rebuild and control. Attract non-player characters for guards, peons, scientists, and other activities. Or, if you are the type that so desires, shanghai the NPCs. Put them to work rebuilding your society and improving your colony. Meanwhile, you will experience grand adventures to gather the resources and ancient technologies as well as fight back the enemy hordes. Your character will gain experience, advance skills, learn new talents and gain access to incredibly powerful equipment. Or die trying. Explore the world, meet friends, and fight your neighbors for control of resources. PV13 will be your chance to rebuild a devastated world.”
Well, think about it… After wipe, what about it? You could recruit a variety of different NPC’s to join your faction as support staff- Farmers, prospectors, trappers, moonshiners, etc… Rather than just Homesteaders… They could be job-specific… Like, if you hire Farmers, you can get fibers, fruit, wood, etc., Prospectors you can get gold, uranium, etc., Trappers you can get silver or golden gecko pelts, radscorp tails, brahmin hides etc., and with Moonshiners you can get any kind of alcohol (except maybe beer)… Maybe, and just hear me out, you could recruit outlaws (at least some) as (really shitty) guards- “Why bother with this robbing random travelers for maybe a few caps, living day to day shit, when you can come work for (faction name), get food every night, get a warm safe place to sleep,
That part about “found(ing) a colony… a deserted city, a broken down military base, or even the ruins of an oil pumping station” might be something to follow up on as well… Rebuilding a ruined part of a city into a kind of fortress… Just saying… I’d do the maps if I could. :/
Add to the trains: A line from Vault City to San Fran, with stops in between Redding and Klamath and make Gordon's gas station into a train station, but you have to ask Gordon about the train tracks you keep seeing everywhere- then he'll tell you there is a train station "out back", will sell you a ticket, and a new exit grid shows up. (Ok, so that might need some work..........)