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Messages - Xaviien

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1
Fan Art / Re: post apocalyptic game based on fallout
« on: February 22, 2014, 06:42:36 am »
Is the main title screen displaying correctly? It looks like it is.
Have you done something different on that screen?

2
Fan Art / Re: post apocalyptic game based on fallout
« on: February 22, 2014, 01:50:22 am »
I can't be sure if it displays correctly, as I don't know what it should look like.
Obviously the title screen doesn't display correctly until I rotate the phone.

3
Fan Art / Re: post apocalyptic game based on fallout
« on: February 20, 2014, 06:16:17 am »
I'm using a Google Nexus S. It's basically a Samsung Galaxy S with different software and branding.

4
Fan Art / Re: post apocalyptic game based on fallout
« on: February 19, 2014, 12:45:00 pm »
Changed target platform to android. Obtaining programming software was pretty damn expesive..
What software are you using?
I'm downloading it now, will let you know what I think.

It better not be a fucking virus ;)

Edit: Looks OK so far. Obviously you need a way to also reduce attributes, and a button to move on after creating a character, but I'm guessing there's nothing to move onto once you've created a character.
It's fairly large as well, 5MB just for the 2 menu screens.

Anyway, good luck man.

5
Sell / Re: CHarisma implant
« on: February 15, 2014, 12:23:08 pm »
12 bottle caps and a used condom. PM me your address and I'll send payment.

6
News and Announcements / Re: Changelog 09/02/2014
« on: February 11, 2014, 12:26:19 pm »
So after 2 days 90% pvp players stopped using pancor, maybe the nerf was too much ?
Or maybe it was perfect. All top guns should be used pretty much evenly, in different circumstances.

7
Toxic Caves / Re: WTB Rubber Sex Dolls
« on: February 11, 2014, 12:24:41 pm »
Carnack is now only offering 75k a piece, and it will probably go down again.
I sold mine too early, for about 60k a piece. :(
Oh well, I learned my lesson, open auctions are the way to go, and have it finish at the last possible moment before the GM auction begins.

8
General Game Discussion / Re: Character auction ?
« on: February 11, 2014, 12:21:16 pm »
I've never seen a rule against selling characters, but I also can't be bothered to go looking for the rules thread again...

9
General Game Discussion / Re: PvP, turning it off
« on: February 11, 2014, 12:19:15 pm »
is there any way to turn off PVP so you don't keep getting slaughtered when you're new to the game.  Also, if you die in a random encounter is all of the stuff in your inventory gone?  Is there any way to find your body and stuff?
If you have a car in the encounter with you, you will be able to get back into the encounter.
If you can get back in and finish off the critters, you can have all your stuff back, but they will start with full health again when you return.
If you can't kill them, you can wait a while and they will leave, then you can at least go back for your car and armor, as long as some other player hasn't stumbled into your encounter while you were gone.

10
Closed suggestions / Re: Weapon jams in combat
« on: February 11, 2014, 12:13:02 pm »
Good thinking Sperber. Some guns should definitely not jam, no matter what, and some guns should have higher chance to jam at higher condition.
But obviously this is a lot of work, and will probably never be done.
It's nice to dream anyway.

11
General Game Discussion / Re: 1 000 000 caps lottery#2
« on: February 11, 2014, 12:10:13 pm »
I need like 60 other people to post, so I can be lucky post #69!

12
Closed suggestions / Re: Weapon could jam in combat
« on: February 11, 2014, 06:42:19 am »
Have you been playing AoP Strike?
It was extremely frustrating when my weapon jammed while I was surrounded by enemies, and had no way to know how to unjam it.

+1 to this suggestion.

13
Closed suggestions / Re: Remove bank limit
« on: February 11, 2014, 06:39:57 am »
Yeah remove bank interest but keep bank for safety ! Or add some random interest with minus interests possibility, so u can earn money, but u also can loose some.
That's not a bank, that sounds more like a stock market.

14
General Game Discussion / Re: question regarding companions
« on: February 11, 2014, 05:24:27 am »
Yes. There is now a requirement of level 12+.

15
News and Announcements / Re: Changelog 09/02/2014
« on: February 10, 2014, 11:18:12 am »
Quote
- Additional NPCs will show up in several locations (grave diggers and some drunkards),
What for these NPCs are? Do they show us some new features that are coming? One of NPCs was using Nuka Cola Vending Machine in NCR.
Grave diggers are most likely to fill in graves that have been looted.
Wipe was explaining it to Kilgore a few weeks ago on IRC.

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