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Messages - Knife_cz

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46
The Thunderdome / Re: Forum PvP
« on: October 08, 2014, 07:52:33 pm »
WHat the hell are you lot doing, you call this a PvP forum? Hell you disgust me, there's not even any good argument thrown around, I can't even tell who wins the argument here.
Hell this part of forum just isn't amusing anymore.

47
Fan Art / Re: PVP comic
« on: September 27, 2014, 02:22:58 pm »
The exact resolution of the image itself is 1862x1591. I believe that thumbnail links to a kind of "overall view", you have to aim the picture again and click the zoom icon that appears in it's right corner (it's called "view image" which finally leads you to the image itself).
In photobucket there used to be a nice function than a thumbnail was opening an image in a new window just as a new file, with full resolution. It seems to be not working anymore, because if I edit the code of it and it works for me, after refreshing it's again forwarding to this photobucket gallery page. Can't help it. :-\
I'd recommend imgur.com, it truly is smoother and better picture uploader in these days.

48
Bugs / Re: (Quest) Cathedral basement
« on: September 26, 2014, 06:42:19 pm »
That all the monsters on the third level were dead, despite me not killing them.  I was just a little bummed out that I wasn't able to slaughter them myself and earn a little more XP.
That is rather odd that they were dead, but I done it a few months ago and everything was alright.
If it helps, the plants don't really give any good XP. Nor put up any good fight.

I don't really remember the NPCs there, but if there was a monk fighting plants, it's possible the monk killed the plants, and then died of poison. Resulting in all of them dying.

I wouldn't really consider it a bug.

49
Bugs / Re: (Quest) Cathedral basement
« on: September 25, 2014, 10:14:16 pm »
What exactly is the bug then, my friend?

50
Fan Art / Re: Margaux - old comix
« on: September 16, 2014, 09:03:27 pm »
Pretty nice work.

51
News and Announcements / Re: To Reload the Reloaded
« on: September 07, 2014, 06:21:40 pm »
Fonline Reloaded should get wipe every 2-3 months, (even without any new content patchs) cause games like this just needs wipe's - fresh start always brings many new players and its also exciting for old ones.
Pointless and silly.
Wipe is needed after certain session, for example when something new is implemented and changes the way the game plays much more than everyone thought, for this session it was the Implants. They're a bit, well overpowered when put together. And that is a reason wipe is needed, to make them rarer and implement the changes.
A wipe that would happen every third month is pointless, as it would just frustate players, collecting rare stuff pointless as it would disappear no matter what.

52
Closed suggestions / Re: Implant Cap (2) or just remove from game
« on: July 26, 2014, 02:42:50 am »
All you guys are messed up in the head. You're nit-picking stuff and throwing the word "balance" around as if you're personal perception of balance is infallible.

The implant feature is already great. All that is needed is a few more ways to get them. A very slight increase to frequency of finding them, with some emphasis on solo players is all.

One of the big mistakes we can make is to change too many things at the same time. Implants were introduced and 1 year later we're ready to fine-tune the feature. Not throw it out or turn it completely inside out. Chill people!

Bottom line for me is, i like this feature. I admit i'm frustrated i found so few - been playing 1 year and still don't have even one fully implanted fighter, including all that TC and running back-n-forth to those lockers. But that doesn't drive me to rant on the forum that it needs a total re-work. Instead it drives me to get tougher, and find a way to adapt and overcome. You guys think in a real-life fight you can back out and get the universe to reduce your enemy's advantages? No, you gotta dig in your heels and fight smarter somehow. I love the challenge. So I love this feature as it is now and i hope the devs keep a backbone and don't cave in to extremists because they know how to spell "balance".

Balance! You just use that word to justify turning down the game's difficulty setting. Meanwhile some of us like it set closer to max. I love the thrill of fighting against an implanted enemy before i have the same advantages. I lose a lot and yet i am screaming, "please don't change this feature too much!" Be careful, devs.

But you don't create any bloody strategy againts Implanted enemy, he has basically more resistance and/or health. You only shoot at it more; that's it, nothing else. While I agree that having SPECIAL implants around can be nice, such as having more perception or strenght, the health isn't bringing anything other than more tanks. And it is a god damn pain in the ass to shoot at one implanted guy with 320 health in Hardened Power Armor, the bastard won't die, he can heal himself forever unless people focus him.

53
Closed suggestions / Re: Implant Cap (2) or just remove from game
« on: July 25, 2014, 08:51:40 pm »
How many players got full implanted chars 10-20? and thats it. Reloaded is online almost one year it's bad? PvP suck now not because of implants but sneaks... I love snipers but this class is totally unplayable. Sneak with bozar, gaus, lsw, avenger? only tank can survive this.

Stalker how many pvp chars u got 20? 30? :o you need implants for all these chars?
It is the first session, implants were newly introduced. You could say it was an experiment; it turned out to be a bit way too strong. That is why we're getting a wipe to put an end to the implants and try to come up with a better solution.

54
Closed suggestions / Re: Implant Cap (2) or just remove from game
« on: July 25, 2014, 07:27:29 am »
Quote
(level 40+ implants)
Dermal Enhancement - 8% Normal / Explode / Electro Resistance, 1 Normal / Explode / Electro Threshold
Phoenix Enhancement - 8% Fire / Laser / Plasma Resistance, 1 Fire / Laser / Plasma Threshold
Nemean Armor - +20 Maximum Hit Points 

Yes, I do like this idea of only being able to choose 1 of these. I think this will be the best way to balance implants.

I too like this idea, neither implant is anyhow gamebreaking when alone.

55
Faction Announcements / Re: The Pistoleros
« on: July 22, 2014, 11:49:23 pm »
Lets try to give some challenge to the BBS, I am in and you will probably see few TTTLA around time to time.

See you in game!
Hoorah!

56
The Thunderdome / Re: Forum PvP
« on: July 22, 2014, 11:47:41 pm »
BBS are amazing!

A friend will create a server this weekend with the same FOnline Reloaded engine. I invite you to try to play there on different maps etc. If this really happens I will easily explain how to play. There will not have implants or special items. There you can get quick level talking to an npc and equipment too. If you are interested contact me. Will be like ghost town in 2238 if some guys remember.

No one is satisfied with that shit here. Manero is the biggest idiot in the history of FOnline. I'm not surprised by his message. It's just an idiot who breastfeed in cat. BBS made ​​several alliances in its history, dont forget. Today we had a decent battle in Reno, but they are in fact many. It seems that there is a factory. Saturday we had a good win against them. But the other day they multiplied like rats. And now they are much more. It seems that they called the mobile phone of cousins ​​and friends.

Anyway, my team has shown poor performance in pvps. And I failed at various times too. But well... http://i.imgur.com/87OG6bf.jpg

Nice advertising, nerd.

Manero might be an idiot for all I care; he isn't the owner or administrator however so I don't see why do you give a flying fuck about him.

While I do strongly disagree with all those implants, Kilgore has promised that they will be either very very limited the next session or removed. So you won't really lure many players onto that.

57
Game Help / Re: General Questions / Answers
« on: July 22, 2014, 10:22:55 pm »
I'm at the farm where you have to kill the rats for quest and the last rat is in the room, and I can't open the curtain. I swear I clicked it so many times but still will not open!
Try to stand closer, and/or on different place that you're trying it from currently. Alternatively if you can not open it, go out from the location and switch to different combat type - aka Turn Based or Real Time. And try it in that combat.

It's rather common problem.

58
Faction Announcements / Re: The Casino Mobsters Recruiting
« on: July 16, 2014, 06:06:29 pm »
Sure babe how do I join up?

59
The Thunderdome / Re: Forum PvP
« on: July 14, 2014, 12:52:02 am »
Sheez this thread is really turning into shit.

Besides that, yesterday I've logged on and went to New Reno with my shitty ass EW build that has 170 HP, I've encountered two people, both had 320 HP, one had BG Burster second had SG Burster. I've managed to cripple both of them, including blinded, crippled arm n' that. Because they had 320 HP, I couldn't deal enough damage from my crits to kill them as they kept healing.

Kinda shit lone-PvP.

60
General Game Discussion / Re: How old are you?
« on: June 29, 2014, 03:20:03 pm »
Someone said this game is full of kids. I'm if there is any truth to that.
More like grown up men with mentality of kids.
Applies only to some, of course.

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