May 09, 2024, 11:37:02 am
Username:

Password:

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - drot

Pages: 1 ... 21 22 [23] 24
331
Game Help / Re: General Questions / Answers
« on: September 01, 2013, 10:14:51 am »
Hey there, is there any way to disable double click = walking? Its so frustrating for me because im also starcraft player and i have high apm so i feel like im being punished for being good ;[
Disable always run, hold shift always.

332
Closed suggestions / Mutated Molerats
« on: September 01, 2013, 09:58:54 am »
It's frustrating to patrol 15 mins for a single encounter, so increase the rate on our favorite squares. You love fun don't you?

333
Closed bugs / Re: Not respawning
« on: September 01, 2013, 09:22:13 am »
Well the marauder on top of you didn't want you to leave prematurely.

334
Closed bugs / Re: [Mechanics] Running is magic (And something more is)
« on: September 01, 2013, 08:45:44 am »
Double-click (sometimes accidental, sometimes not) starts walking when in always run mode, get rid of it.

335
Suggestions / Re: HtH changes
« on: August 30, 2013, 03:23:26 pm »
Quote from: Fonline 2
-Close combat skill rising run speed when no ranged weapons in main hand (start working after 103 skill) 0.5% per 4 skill

Looks like they beat you to it.

336
Suggestions / Additional hotkeys
« on: August 28, 2013, 08:27:26 am »
Quote
- Added hotkey for dropping all items from the inventory (CTRL+D),
- Added hotkey for picking up all items from hex (CTRL+G),
- added hotkey for ending turn in TB battle: SPACE (by wladimiiir),
- added hotkey for ending combat in TB battle: CTRL+SPACE (by wladimiiir)

It would be great if these were configurable via 2238Config.

337
Closed suggestions / Drug cooldown timer
« on: August 27, 2013, 08:05:17 pm »
Simple timer, so that we would know when our drugs are about to expire. A watch works too, but it would be better if we had on-screen information.

338
Tools and Modifications / Interface Ras
« on: August 27, 2013, 11:29:27 am »
Ras Interface DESERT
Ras Interface DESERT has been deleted from sendspace, so if someone has a link please post it in this thread.

Ras Interface CLEAN
Updated, with the Volume Indicator fix:


Download

All credit goes to Ras.

Yeah, Dropbox changed their file sharing policy so those files can now be found here.
Just press this button and select Download ZIP.

339
Tools and Modifications / Re: Pure Evil Interface v14 by Doctor Eex
« on: August 27, 2013, 10:27:25 am »
Also the updated one, courtesy of OdijSuppi:

Changes:
- Adapted the 800x600 interface (Old/New).
- Changed the Mini-Map button position slightly.
- Adapted the antiSCOPE (Old/New).
- New cursor set. Click!

Download:
Pure Evil Interface v14 [Suppi v7]

340
Game Help / Re: General Questions / Answers
« on: August 26, 2013, 11:59:13 am »
NPCs still push you if you try to steal from them?

341
News and Announcements / Re: Initial changelog
« on: August 26, 2013, 09:16:37 am »
Why this change?

Bypass bursts were removed so no use to keep it I guess, maybe for grenadiers but even then it didn't made much difference.

342
Suggestions / Re: HtH changes
« on: August 25, 2013, 11:01:01 am »
I would like to see that those unarmed special attacks don't come instantly to player, you need get them from teacher.
(Some quest, killing something with unarmed)
They don't come instantly and they have their prerequisites already.

343
Suggestions / Re: HtH changes
« on: August 24, 2013, 12:10:12 pm »
Changed to "Bonus HtH Criticals". Still a bit confusing due to "HtH Criticals" perk, but I think it's better than it was.
Bonus HtH Damage+ -> More HtH Criticals (since we have More Criticals perk for BG/SG/EW users)
HtH Criticals -> Better HtH Criticals (since we have Better Criticals perk for BG/SG/EW users)

We'll merge Unarmed and Melee Weapons skills into Close Combat, but do not expect that we'll introduce a new skill and especially something like Evasion. That would be a big change to Pvp balance and we don't want that at the moment.
Merging them is wonderful news, Evasion can wait a bit I guess since it's a bit of a radical change.

344
Suggestions / Re: HtH changes
« on: August 24, 2013, 10:00:11 am »
The only way to fix that would be giving the perk a trait-like downside such as -200% in all ranged forms of combat when taking it.


Yes, it could return BG/SG/EW back to stock value and forbid increasing them further.

But then I fear you would not be able to escape a HtH without killing them and with all that crit once they disable you, you cannot kill them... I fear that would make them a little too strong.
Maybe a 10 or 20% movement bonus would be more appropriate without making everyone rush to get it in their build and not make the HtH too overpowered.

- HtH overpowered
- FOnline

Pick one and only one. As for movement speed and miss chance they could be tweaked a little, just wanted to get the idea out.

345
Closed suggestions / Re: Pvp and pve mixed doesn't work
« on: August 24, 2013, 09:42:14 am »
Instead of making the whole WM safe, maybe safe zones around towns and certain areas of the WM can be established where other players cannot intrude upon your activities.


Pages: 1 ... 21 22 [23] 24