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Topics - Puntero

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Character builds / Crit burster last perks
« on: March 06, 2016, 06:41:37 pm »
I keep rerolling Astrea over and over trying to figure out which perk combination is best for full crit burster.
Perks are +Crits x2, BRD, MRD, LG, BRoF.
The combinations of 2 perks left I think might work:
1) BRD + HtG
2) BRD + Better Crits
3) HtG + Better Crits

My question is what of these 3 options in your opinion (would be nice if you had tested it) will be optimal for maximum damage.

inb4: Yeah, sir Troll, I know bonehead/2nd LG/ET/MoS etc. are really awesome and increase my character's lifetime but right now I'm interested in a full damage character for group PvP.

2
Character builds / Crippler (arms/legs/groin? shots)
« on: February 29, 2016, 05:57:18 pm »


Will it work?

3
Character builds / Different tank builds - pros and cons
« on: February 28, 2016, 10:39:22 am »
Hi,
Say we have 2 tank builds:
7 8 10 1 1 10 3 - standard tank everyone is playing here with 3 Life Givers and Stonewall;
7 10 10 1 1 10 1 - all the same but MoS instead of 3rd LG.

I'd like experienced players to share their opinions about what to choose and why (I mean describe the situations from your real PvP experience where each build could work better).

Standard tank has dem 287 HPs which can be crucial when, for example, you get 1 hexed by unlucky burster for 270 hit points. Also, the more hps you have, the earlier your Adrenaline Rush starts boosting your DT/DRs. Has 3 LK which is just a little bit better then none at all (FA, bypasses).

Alternative tank can pop all the tank drugs without being useless blind shit (5 PE is really frustrating at TC sometimes, personally I don't drink beer as a standard tank for TC), he has -10 crit power roll which can obviously be really useful in various situations. Will that 20 HPs lack be crucial often? Does MoS compensate the risk to catch a bypass with 1 LK?

And there's of course an option to pick MoS instead of Stonewall but I personally think it's a shitty option as Stonewall is OP  :)

What do you guys think?

P.S. I'd appreciate if someone provided me a link to a formula to calculate a weapon skill % needed to hit from certain weapon to a certain range (if such formula exists of course. I know everyone gets their 200+ levels eventually and maxes out all weapon skills so maybe noone needs it after all)

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