FOnline: Reloaded

Development => Bugs => Topic started by: plenty on November 06, 2013, 05:31:45 pm

Title: Slavers Guild dialog bugs [minor]
Post by: plenty on November 06, 2013, 05:31:45 pm
1) Lexem not found.
(http://imageshack.us/a/img607/8748/ppk0.jpg)


2) during the conversation, you get the option to join slavers, then they laugh at you (if you have less than 4 int), but you are told you can join anyway.
Dialog behaves as if no int requirement was present, but you can't get the tattoo with less than 4 Int. Drugs help to get past this problem.
(http://img208.imageshack.us/img208/9259/3hr8.jpg)
Title: Re: Slavers Guild dialog bugs [minor]
Post by: Strike on November 06, 2013, 07:11:00 pm
Drugs help to get past this problem.
I think this is bug, Slaver tattoo is permanent so I think it works like perks and such.
Title: Re: Slavers Guild dialog bugs [minor]
Post by: plenty on November 06, 2013, 07:32:35 pm
I think the dialog script was altered to allow morons to join, but only on the first INT-Check.

No idea weather that should be treated as a perk (hard stat requirements), or quest, but there are no requirements in the description, and "Reloaded" was suppose to allow quests / conversations with <4 Int.

Either - or, there is a bug there somewhere ;)
Title: Re: Slavers Guild dialog bugs [minor]
Post by: Strike on July 21, 2014, 04:55:55 pm
There should be faction name, instead of lexem not found. Maybe just another unfinished feature?

Edit: I don't have faction, so I cannot see that option.