I never liked pvp in fonline. I think it's too simple to be interesting. But yeah, it was interesting to do complex dungeons like Ares and Mariposa for the promise of better loot that could make it possible to do even more complex challenges. I thought it was the point - to get the best gear, to complete the hardest dungeon. And then, hopefully, a new session and new content and new definitions of best.
Like look at the most successful mmorpgs like WOW or Lineage. There's no update that would cut the top items. What they do is push the definition of "the best" further, so that the PVE players who achieved all the best things would have more to earn.
I mean, I don't care much and most of s3 changes make perfect sense to me. Just was surprised to see that implants and t4 became unattainable.
Anyways, I think s4 will fix it.
PS
Amount of players matters as much as their quality. Someone has to support the server periodically.
PPS
I play as melee, don't listen to me. I don't know shit. Listen to bursters.