I thought it's really obvious but you should unzip new client to A NEW LOCATION on your HDD. Instructions updated.Yeah, just wanted to test what mistakes other users may do.
FPS 60(Vsync)Vsync doesn't seem work even enabled on new client, I've had same problem on AoP server.
FPS 60(Vsync)Vsync doesn't seem work even enabled on new client, I've had same problem on AoP server.
Edit: Can't connect to server, just added fallout.dat to right place and my network is just fine. What is wrong?
How the fuck can you know that if you didnt even connect to the server? O_O Fuck logic...
Vsync doesn't seem work even enabled on new client, I've had same problem on AoP server.
And I can easily say when Vsync is off, even on character creation menu :D
Known/temporary issues:
- Many objects have ugly blue background colour,
-non transparent background in many graphics
Some pictures of items (propably only these from 2238) havn't transparental background.
(and a wall of screenshots)
Problem
Vsync problems (basically, client is too fast):
FPS (500-600)
Fan is getting loud and my computer feels hot.
Mouse is moving too fast during game.
Vsync = True or False, on fonline.cfg have same effect.
This is main problem for most computers (weak ones, laptops..)
In 2nd register we can choose 6 main skills but only three the most recent will be stored.Can't reproduce, how you did that, step-by-step :o
My cursor doesn't show up in the client at all. I can still select menu items provided that I guess where they are, but while my mouse is hovered over the client's window, my cursor disappears.Don't forget to place fallout.dat or master.dat/critter.dat in data/packs directory, it's required.
i7 930
8gb DDR3 ram
ATi 5950 GPU
Running Windows 7.
+ Windows 7 64 bitWhat is your framerate? We tested new client on Intel HD 3000 and experienced very low framerate.
+ Intel Core 2 duo 2 GHz ,4 GB Ram
+ Graphics : Intel HD 3000
Client work properly but I have "lags" when I choose something in inventory, character and registration menu.
Bugs found:Try window mode, there is a bug with scrolling worldmap in fullscreen mode.
Cant scroll my screen while one world map or in hub/ new reno etc...
Cant go fullscreen in 1280/720
- 800x600 resolution is no longer considered as supported, use higher,For me, changing resolution to ANY other won't work. Same with full screen mode. It always displays in 1024x768 window.
I tried by FOConfig, it saves changes, but it doesn't work anyway.
I did like you said. Changing resolution manualy to 1680x1050 or 1916x1010 (in order to fit window to my 1920x1080 resolution) makes Fonline crash when logging with a character (welcome screen works well though). Setting resolution to 1920x1080 makes my cursor dissapear and some other inconveniences.
(http://i.imgur.com/EiGlyERl.png) (http://i.imgur.com/EiGlyER.png)
- Throw "fallout.dat" or "master.dat AND critter.dat" from your Reloaded client into /data/packs directory,Yep, yep. That was a problem. I messed up the files and when reuploaded the whole folder forgot to add fallout.dat in a proper place. My bad, sorry. I've tested it and it works under random resolutions now. Seems like problem is solved.
TextDelay= 3000
FixedFPS= 60
VSync= False
BTW Reloaded uses graphic card even if it's minimized.Hmm, maybe just new feature on new client?
ReloadedTestClient/data/cache/FOnline.cfg
Kirkor, use these values on your FOnline.cfg:Code: [Select]FixedFPS= 60
VSync= False
Mariposa:All elevators are temporarily out of order :)
Elevator doesn't work.
TC with friendly faction (2:1):Members of friendly faction does not count for timer.
Few times I started the timer, but it worked for half minute.
TC action:Player disappear right after logging off only now (due to settings in sever config).
When players, which take town logout in the last 30 seconds of the timer they will disappear immediately from map and the town will be taken by them.
Nothing, like that. Faction which try to take town started the timer and after 30 sec timer has stopped and members of this faction get message:TC with friendly faction (2:1):Members of friendly faction does not count for timer.
Few times I started the timer, but it worked for half minute.
You sure none of actual members had "The town considers you weak, and don't want your protection." message in log when starting timer.
Or one of these "You're too weak to help your factions cause.", "You're outside of the combat zone, return there immediately or your faction may lose control." before timer stopped?
Other technical problems:
When I spawn somewhere and someone is already there, then he see me for about 1-3 sec before I enter there from splash screen.
It also applies to encounters with caravans - when I spawn to encounter then I miss some first part of this encounter.
- Throw "fallout.dat" or "master.dat AND critter.dat" from your Reloaded client into /data/packs directory,
Yes, i copied my Master/Critter to the right place.Hehe. Too lazy to check if it's on test serv already, but it won't be possible (http://i.imgur.com/VVdBiTE.png) to see login menu without right files, just sayin' :P
ATI Radeon HD 4800 Series
atioglxx, (function-name not available) + 0It looks like gfx driver error during loading of data/effects/*.glsl; try if updating drivers will help. Only other thing which comes to mind is to check if data/cache/ is created properly.
atioglxx, (function-name not available) + 0
FOnline, GraphicLoader::LoadDefaultEffects + 28, graphicloader.cpp (1680)
crashes are very common with Windows XPWell, not exactly, but it doesn't matter anymore - it was about old client and too many has been changed over last year to keep saying that.
-I have Ranger perk but did not get a Safe House when i built a tent.Works fine for me.
Works well, loading times are sometimes a bit tough. Got into an enforced encounter, and was only able to see my deathblow.I agree with it.
Win 8.1 Pro 64 bit
Intel Core 2 Duo CPU T8100 @ 2,10 GHz
2 GB RAM
NVIDIA Quadro NVS 135M
Works well, loading times are sometimes a bit tough. Got into an enforced encounter, and was only able to see my deathblow.
I agree with it.
When we take multiple count of items form containers, trunks, etc and we want to apply that count by Enter key button then we must press it two times.
Also sometimes we must press two times enter key button on login screen or when we use SAY option in dialog.
Categories on barter doesn't work now, but I think in first days of test it worked fine.
When we read blueprints they don't want to load immediately but after few seconds (max 15 seconds for me).
You can ignore "unstable ping" as it's caused by the setting on the test server, made to decrease cpu load on the server machine.
You have to ignore delay/lags with test server, and wait for more stable release!I know the difference between unstable ping and these delays. From where the devteam can know about bugs without reports? They aren't a Kashpirovsky.You can ignore "unstable ping" as it's caused by the setting on the test server, made to decrease cpu load on the server machine.
Autoupdate and integration with FOConfig are the only ones of the advantagesNo, they are not. You still look at FOnline as a player, even if you started tinkering with SDK.
If you want to see more stable release of new FOnline engine then you must wait a year, or two, or moreFOnline2 devs are waiting too - for client which will run on low-end machines (surprisingly, i don't see their reports in the thread). Ashes of Phoenix devs does the same, plus they'll have extra work with GUI modifications they've added, so it would take even longer.
I think that new engine it's dead end (for now).
DISSAPEAR BUG:How did you kill him? Were there some sort of explosions - grenades, rockets or normal death and nothing like that even near his body after he was already dead?
I had ecounter with Lone Wanderer and I killed him. When he was lying he suddenly dissapeared.
DISSAPEAR BUG:Same problem with your slaves too, not sure is that bug.
I had ecounter with Lone Wanderer and I killed him. When he was lying he suddenly dissapeared.
Found bug, with ciggaretes sound. When used, it makes strange noises, and sound anomalies :)
Sounds are little bit scratchy - music and the game sounds, acm and ogg. Propably there is higher sample rate on sound output than playing file have (engine problem).
About smoking.ogg (playing when we lights a cigarret)
That sound file as the one from all is saved with 48kHz sample rate. I reduced it to 44,1kHz and saved in data\sound\sfx\ folder and now it sounds much better.
I killed him with normal or laser weapon, can't remember it now but for sure it wasn't explosion. Corpses just dissapear sometimes.DISSAPEAR BUG:How did you kill him? Were there some sort of explosions - grenades, rockets or normal death and nothing like that even near his body after he was already dead?
I had ecounter with Lone Wanderer and I killed him. When he was lying he suddenly dissapeared.
Problems with SPECIAL points added from traits like 'Small Frame' in character creation. It says 'Incorrect SPECIAL data'. When i remove the point, i can create my character but in game i have all SPECIAL points set to 5 except AG (it is set on 6).
Client doesn't start, just black window, then grey for a second, then black again.
Win 7, i7 2600k, Gigabyte R9 270X
also i was able to tag only one trait, im pretty sure you normally have to pick twoIt's normal, always was like that.
edit: it is possile to take none at all
NO, it wasn't, I can take Small Frame and have 10 AG normally. Here i can't.Client doesn't start, just black window, then grey for a second, then black again.
Win 7, i7 2600k, Gigabyte R9 270X
Can you upload FOnline.log to pastebin and paste here? Also try updating video card drivers.also i was able to tag only one trait, im pretty sure you normally have to pick twoIt's normal, always was like that.
edit: it is possile to take none at all
NO, it wasn't, I can take Small Frame and have 10 AG normally. Here i can't.also i was able to tag only one trait, im pretty sure you normally have to pick twoIt's normal, always was like that.
edit: it is possile to take none at all
FOnline2 devs are waiting too - for client which will run on low-end machines (surprisingly, i don't see their reports in the thread).They works on old engine.
Starting FOnline (version 462)...
Engine initialization...
Sprite manager initialization...
OpenGL extension 'version_2_0' not supported. Critical.
OpenGL extension 'vertex_array_object' not supported. Not critical.
OpenGL extension 'framebuffer_object' not supported. Not critical.
OpenGL extension 'framebuffer_object_ext' not supported. Critical.
OpenGL extension 'framebuffer_multisample' not supported. Not critical.
OpenGL extension 'packed_depth_stencil' not supported. Not critical.
OpenGL extension 'texture_multisample' not supported. Not critical.
OpenGL extension 'get_program_binary' not supported. Not critical.
FOnline engine initialization fail.
Gfx card: GeForce4 MX 440This is it what I wrote few posts ago.
OS: Microsoft Windows XP SP2
Result: The game doesn't even start, the log says:Code: [Select]Starting FOnline (version 462)...
Engine initialization...
Sprite manager initialization...
OpenGL extension 'version_2_0' not supported. Critical.
(OMG, minimum OpenGL2.0 for graphics from 2nd half of the '90s)New engine requires to start GeForce 5000 series (or equivalent of ATI) or higher.
This small test is ONLY to check if there are problems with running newer version of client (FPS drops, game crashes and other weird behaviour)
Meet my beast
CPU: AMD Athlon XP 2000+ (1.66 GHz, single core 32-bit biatch!)
RAM: 1.25 GB
Gfx card: GeForce4 MX 440
OS: Microsoft Windows XP SP2
Result: The game doesn't even start, the log says:Code: [Select]OpenGL extension 'version_2_0' not supported. Critical.
Microsoft® DirectX® 9.0c and OpenGL® 2.0 supporthttp://nvidia-geforce4-mx-4401.drivers.informer.com/ (http://nvidia-geforce4-mx-4401.drivers.informer.com/)
From what I read about MX 440 they should have OpenGL 2.0 support.OpenGL 1.4. Some distribuitons of MX440 have lower revisions than 1.4.
Hey, Here I got :
*AMD Sempron 1.6 Ghz
*Windows 7 intégrale 32 bits
*Geforce 6200 AGP 512Mo
*2 Go DDR2 SDRAM
After setting resolution to 1024x768, game launch with grey screen, then i see 1 image (loading) then CTD and nothing more.
Drivers are up to date.
NO, it wasn't, I can take Small Frame and have 10 AG normally. Here i can't.also i was able to tag only one trait, im pretty sure you normally have to pick twoIt's normal, always was like that.
edit: it is possile to take none at all
And what Small Frame + 10 agi bug got to do with being able to pick 0, 1, 2 traits?
Client doesn't start, just black window, then grey for a second, then black again.
Win 7, i7 2600k, Gigabyte R9 270X
Can you upload FOnline.log to pastebin and paste here? Also try updating video card drivers.
Client doesn't start, just black window, then grey for a second, then black again.
Win 7, i7 2600k, Gigabyte R9 270X
Can you upload FOnline.log to pastebin and paste here? Also try updating video card drivers.
http://pastebin.com/aXAbJjDg
Video card drivers are up to date.
Do I need anything more besides critter and master.dat in the "pack" folder?Client doesn't start, just black window, then grey for a second, then black again.
Win 7, i7 2600k, Gigabyte R9 270X
Can you upload FOnline.log to pastebin and paste here? Also try updating video card drivers.
http://pastebin.com/aXAbJjDg
Video card drivers are up to date.
Strange, i have tested it on R9 280x and worked.
Are You sure that you have all files?
Do I need anything more besides critter and master.dat in the "pack" folder?It's "packs", and there need to be "reloaded.zip" as well [it should be automagically downloaded by client].