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Closed suggestions / Better armor crafting
« on: July 22, 2015, 12:03:00 pm »
Currently, trying to craft armor for bonuses is very unsatisfying. This is due to two reasons:
The end result is that maybe 5% of the armors you craft will be situationally better than CA MK II. It just doesn't seem right that I can craft 50 CA's and end up going with CA MK II that I bought from a store. Compare that to weapon crafting, where almost any bonus you get is an improvement, and crafted weapons that are significantly improved are quite common. The only bonus you can count on from armor crafting is +AP, which is actually more common than bonuses that help for tanking damage (compared to CA MK II).
One thing that would help a bit would be increasing the minimum values of the bonuses you can get, i.e. no more +1% DR or +1 DT bonus.
- CA MK II is already a significant improvement over CA and is abundantly available.
- The majority of the armor bonuses you get are nearly useless.
The end result is that maybe 5% of the armors you craft will be situationally better than CA MK II. It just doesn't seem right that I can craft 50 CA's and end up going with CA MK II that I bought from a store. Compare that to weapon crafting, where almost any bonus you get is an improvement, and crafted weapons that are significantly improved are quite common. The only bonus you can count on from armor crafting is +AP, which is actually more common than bonuses that help for tanking damage (compared to CA MK II).
One thing that would help a bit would be increasing the minimum values of the bonuses you can get, i.e. no more +1% DR or +1 DT bonus.