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Closed suggestions / Make no loot drop better for PvP players.
« on: December 15, 2017, 05:19:04 pm »
So I come back after stop playing for a while ... a year or so nvm, and find out that there is no loot drop this season, which is great imo. This makes the game more friendly to new players as well as PvE players. But makes PvP players unhappy as well.
And to be honest, I agree that PvP is quite ... well .. boring and wasting time+ammo+equipment because nothing "valuable" was gained. There is no difference if you win or lose a fight.
So I think there might be some ways to improve this season which will make the PvP players happy too:
- Drop something you can easily buy back such as: misc items and ammo.
- Add counter measure for player kills, if you killed 100 players there will be small icon next to your name, as a medal to prove that you are a good PvP player, each 100 players you kills will give new icon to replace the old one, as ranking, but if you die, you go back to the previous icon and have to kill another 100 players again.
- After a death player body disappear, there will be a misc item on the ground, such as an ear or a finger whatever, which can be trade at a NPC in non protected town for something, such as rare skin, rare weapon, key to special dungeons, ammo, cap ... stuff ...
- Player over lvl 100, who is totally ready to do PvP, will drop all items they carry.
- Or maybe an option to play drop / no drop mode, if you play drop mode, the chance you get enchanced equipment on NPCs will be higher or more exp and loot or ... yeah whatever makes people thing " i should go drop mode"
Just my thought, sorry for bad grammar and misspellings.
And to be honest, I agree that PvP is quite ... well .. boring and wasting time+ammo+equipment because nothing "valuable" was gained. There is no difference if you win or lose a fight.
So I think there might be some ways to improve this season which will make the PvP players happy too:
- Drop something you can easily buy back such as: misc items and ammo.
- Add counter measure for player kills, if you killed 100 players there will be small icon next to your name, as a medal to prove that you are a good PvP player, each 100 players you kills will give new icon to replace the old one, as ranking, but if you die, you go back to the previous icon and have to kill another 100 players again.
- After a death player body disappear, there will be a misc item on the ground, such as an ear or a finger whatever, which can be trade at a NPC in non protected town for something, such as rare skin, rare weapon, key to special dungeons, ammo, cap ... stuff ...
- Player over lvl 100, who is totally ready to do PvP, will drop all items they carry.
- Or maybe an option to play drop / no drop mode, if you play drop mode, the chance you get enchanced equipment on NPCs will be higher or more exp and loot or ... yeah whatever makes people thing " i should go drop mode"
Just my thought, sorry for bad grammar and misspellings.