What you suggest, simply cuts down the rp part, simply go somewhere on map once, get support perk, forget about it. Possibly no risk in doing so, unless you ment that it costs X caps..
Instead or combined with:
http://forum.fonline-reloaded.net/index.php?topic=9680.msg79006#msg79006Getting these support perks should be about exposing players to PvP zones, or explore the world map, travel away from Hub.
And that with some risk, not just going there naked, possibly loosing travel time if ganked.
For example, to get the support perk you mentioned, one could have some options, player would choose what to do for it:
- Get it by practice/achievement: Would need to open X amount of locks in Y time. This would keep some RP in, as one would require some lock pick skill to do that, else too slow. From
the open world free loot PvP point of view, this would expose the player container hunting on the world map, (or go PvP zone for mass open locks) other players possibly bumping into them.
- Get it by wealth (for crafters) get X amount of lock picks and advanced lock picks to NPC. (can loose picks if ganked)
- Get it by caps (for rerollers): X caps you learn the skill.
- Get it with RP, have X amount of CHA and Speech and learn it free or reduced price.
- Get it with Quest: Complete a quest with some locked container in at and some mobs, whatever, I'm sure Corosive would have some ideas.