May 11, 2024, 04:07:14 pm
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Topic: Re: Improved Base Security  (Read 199 times)

Programmer

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Re: Improved Base Security
« on: September 23, 2018, 09:32:43 am »
What do you think about the special craftable item which allows to set permissions for opening/closing lockers, both craftable and scenery lockers?

The item could be used on locker and then user could set manual password which can consists minimum 8-10 characters. To open the locker, user should type the password he/she provided but still locker can't be secured well... because what if someone uses steal skill on opened locker to check inside?

The second solution could be adding function to set permissions for every locker, for example the leader or officer could set that only trusted members can open/close/view/take items from lockers. I think it might be better solution because even if someone leaves opened locker, the player who doesn't have permission, won't use locker. It could work similar way that guarded lockers work.

The permissions could work for each faction's rank and also manual for player's characters. Using passwords is comfortable because secured locker can be opened by different alts but permissions for characters are more secure. Combine these both options and it would be great.