Unfortunately, I'll update the server not today, but tomorrow. I'm kinda out of time and there are some changes that I need to test a bit first.
Update will include:
Changes in weapons and armors:
- improvements of unique weapons,
- added new types of ammo for shotguns,
- damage and range of shotguns boosted,
- resistances vs laser for helmets decreased in order to improve aimed shots from Energy Weapons,
- improved Bozar, changed LSW to single shot/short burst weapon.
Changes affecting economy:
- private mines cost more and generate resources for one week (but now, all visitors will remember the location),
- blueprints removed from traders, available now at certain NPCs via dialogue options (expensive),
- changed prices of various items,
- changed bank interest rate,
- increased rewards for caravans.
Changes in skills:
- disabled sneak in Combat and Metal Armors,
- 2nd active slot will also count towards penalty from carrying a heavy weapon or rifle,
- added an option for installing locks on lockpicked vehicles.
Other changes:
- added water pipes and landing zones for Vertibird in bases, tents and safehouses (wherever they were missing),
- adjusted Town Control windows,
- bugfixes in drop/pick all hotkeys, using OOC when knocked out/dead.
and also other minor changes.