Hi there, I've been pointing in a paper some bugs or mistakes I am finding, so here they go:
- Dialogue mistake when you talk to Dustin to deliver the Mira's debt, there's an unfinished sentence.
- Dialogue mistake when talking to Marc, in San Francisco tanker bar: there's another unfinished sentence in one of the questions you can do.
- Dialogue mistake in Hub's message board: "Come to see Jake in Oldtown" when he's close to the east fields.
- Non working workbenches arround the world, i've only noted this ones: BoS bunker in NRC, Navarro, Hub-Oldtown, Hub-Beth's shop, T-Ray's gas station.
- If you reload the weapon through key binding on world map, pointer turns into an eyehole without possibility of change it until you enter in a map.
- When you enter to the computer facility in Vault City (the building where you can resign from faction) you get attacked by guards without warning if you enter from north door (inside the room with stairs).
- A message is displayed sometimes with no reason in some guarded cities like Shady Sands and Hub, saying "You've caused problems in this town and guards will not protect you". It happened to me with two different characters with neutral reputation without doing anywhing except trading or chatting with NPCs.
- Gun Runners deliver package quest gives no experience points.
- I did Gun Runners mutant cave quest two times with the same character the same day (with its consequent reward in exp. points and weapons, I had to confess
). I think that was because the first time I did I had negative reputation before starting quest and it only raised to ~90-95 reputation points. Later, when it raised to ~200, the dialogue option to redo the quest was not enabled.
- Industrial park message quest: I had the same bug twice with two different characters: If you are moving to the bottom of the facility...
...where the punks appear, your movement route is not interrupted if you are still clicking on field, so the dialogue displays and ends at the same time (as if you had pressed esc button while dialogue is displayed). You have to talk with them again in order to do the dialogue. If you try to leave and they kill you, there's no "quest failed" message in your pipboy and quest description remains in the same state, location dissapears and it seems to be incomplete.
- Pistol crafting quest in Boneyard: The punk girl that gives you the mission asks for less components than you really need to craft the 10mm pistol. So when you deliver the components she ask for (junk and wood, i think) you still lack of the rest of materials.
- A man's Job quest (Followers of the Apocalypse building) is disabled (you can't ask people about the middle aged man) if you start medical investigation quest in Vault City. Furthermore, medical investigation quest is disabled too if your reputation with Vault City becomes vilified (that's what i guess that happened) while you are doing the quest. Anyway, I had too many reputation changes during this quests and I don't know exactly in what way all this happened. I did a reputation reset in cathedral but it didn't change anything.
- After the quest incident above, i have a big disorder in quest descriptions in my pipboy: Some quest descriptions are displayed instead others, and some others are totally empty.