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Topic: Blueprints and dismantling  (Read 1936 times)

Redellex

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Blueprints and dismantling
« on: September 21, 2013, 06:34:51 pm »
I think that after 1000 dismantling item that has blueprint to craft you get knowledge how to craft it. It would be more realistic. What do you think?

Perteks

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Re: Blueprints and dismantling
« Reply #1 on: September 21, 2013, 07:15:31 pm »
Ehh nah. Reverse enginering just don't work with fonline gampelay:P

c_hieter

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Re: Blueprints and dismantling
« Reply #2 on: September 21, 2013, 07:56:06 pm »
Reverse enginering just don't work with fonline gameplay

everything in fallout is reverse engineered.
:)

Perteks

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Re: Blueprints and dismantling
« Reply #3 on: September 21, 2013, 08:05:54 pm »
Lol no in fallout its scavenging.

Hodor

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Re: Blueprints and dismantling
« Reply #4 on: September 21, 2013, 10:38:30 pm »
Maybe have a "Chinese" perk

lets you craft a cheaper and weaker version of whatever you dissemble

Knife_cz

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Re: Blueprints and dismantling
« Reply #5 on: September 21, 2013, 10:39:14 pm »
Maybe have a "Chinese" perk

lets you craft a cheaper and weaker version of whatever you dissemble
Lold

Strike

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Re: Blueprints and dismantling
« Reply #6 on: September 21, 2013, 10:54:35 pm »
Blueprints are easy to get, this suggestion just sounds dull.

Furior

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Re: Blueprints and dismantling
« Reply #7 on: September 21, 2013, 11:05:50 pm »
Maybe have a "Chinese" perk

lets you craft a cheaper and weaker version of whatever you dissemble
That would be awesome. Chinesse guns would have 300% more crit failature chance, armors would break after 5 hits and chinesse drugs would give you cancer.

Blueprints are easy to get, this suggestion just sounds dull.
Yeah, bps are easy to get but getting an specific bp is very hard.

Kilgore

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Re: Blueprints and dismantling
« Reply #8 on: September 22, 2013, 09:28:59 am »
Next update should change an access to blueprints at traders a bit. Also, you can trade with players.