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Messages - TKs-VirusMS

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31
Toxic Caves / <WTT> Bozar
« on: March 20, 2016, 07:08:30 am »
Another T4 I've laid my hands on, people. This is in a great khandition, I'd even claim it's pristine new!
Bartering. Need good, statted PvP gear. This includes:

- CA MK2 (full sets only)
- Avgr miniguns
- Vindicators
- Implants (If you're so eager)
{NOTE: You shall note that I might also accept stuff that is not in the list. Throw in any good deals and we'll see if yours are good}



Offer the best - rekt the rest!

Offers must be in my PM's in a week. I'll conclude the results at 28.03.16 around midnight.

32
Barter / <WTT> Logic Co-Processor
« on: March 19, 2016, 09:18:54 pm »
Will exchange Logic Co-Processor for AG or LK. PM me if interested.

33
These inventory items look great, having more than just the purple robe inventory image could come in handy.

Now that's what I meant. Glad to know I am not the only one to feel this way

34
Corosive, these are not custom items - I am just making inventory and world sprites for existing items. You know, those which are found in caves or lockers - clothes, lab coats, suits, robes...
Probably misunderstood the point of all this.

Regarding the colors... I make them match as much as possible. If I can't make them same myself, I take pixels out of printscreens and use them as layers to apply the color.

35
Suggestions / [Last upd. 19.03.16] Clothes' descriptions and visuals
« on: March 18, 2016, 09:57:18 pm »
Hello there, fellas!

Once upon a time I wanted to find a grey suit but it took me a long time reading these descriptions, so I've decided to sort them out. It took around 20 minutes to sort that gear of mine just because I couldn't sort it out visually with ease. So I've got an idea of making visuals for those so it's easier for me (and others obviously) to sort it. Unfortunately it appeared that all of these clothes are related to robe textures and it rendered unable to edit them client-side, so I decided to post here. Kilgore, we need these textures, it's so freaking uncomfortable to understand what is what when everything looks the same!

Also I've decided to allow myself to introduce some changes regarding names' and descriptions of clothes because they are weak and could have been done better.
I will be updating this thread once in a while when I get more textures done.
If you want to donate your works to me, please do! I am kind of a new to pixel art but am trying my best for the cause of sorting!

Okay, let's begin. Each spoiler contains 1 (!!) item, its name, graphics and description.
HINT: N - Name; D - Description

Gray shirt, 'Clothes'



//Things to the left of a shirt while dropped are boots and blue pants.

N: Gray Shirt
D: Typical poor man's outfit.

Blue robe, 'Robes'



N: Blue Robe
D: A generic blue colored robe
//Remark: I thought that we shall make colored robes' descriptions be but a variation of a purple one. Reasonable to me.

Brown Robe, 'Robes' //P.S. They are NOT red. I have no idea why they are even called red initially.



N: Brown Robe
D: A generic coffee colored robe. //Brown-colored if you wish.

Gray Robe, 'Robes'



N: Gray Robe
D: A generic gray colored robe.

Bridgekeepers' robe //It's desc and name are enough.



//Name and desc should stay.

Grey Suit, 'Suit'



//Notice that while dropped it IS shorter than a robe.

N: Grey Suit
D: Stylish grey suit. Generally used by mobsters from New Reno.
//Still better than 'A fine gray suit.' one.

Blue Suit, 'Suit'



N: Blue Suit
D: Stylish blue suit. Mostly used by mobsters from Shark Club.

Please post your opinions on that! I think it's rather important and much useful.

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